Yzabel / August 30, 2019

Review: Gone

Gone (Dr. Bloom, #1)Gone by Leona Deakin
My rating: 3/5

Blurb:

YOUR GIFT IS THE GAME.
DARE TO PLAY?

The police aren’t worried – it’s just a game. But the families are frantic. As psychologist and private detective Dr Augusta Bloom delves into the lives of the missing people, she finds something that binds them all.

And that something makes them very dangerous indeed.

As more disappearances are reported and new birthday cards uncovered, Dr Bloom races to unravel the mystery and find the missing people.

Review:

[I received a copy through NetGalley, in exchange for an honest review.]

This mystery/thriller deal with psychologist Augusta Bloom and her partner Marcus Jameson, as both start investigating (first for personal reasons) the disappearances of four people, all after receiving a mysterious card on their birthday. A lot of the investigation rests on psychology rather than on typical clue analysis by the police, in that there are very few physical clues, and so Augusta tries to find out more by relying on what psychological profiling can tell her. Which in itself was pretty interesting, all the more after she develops her theory about who/what exactly the vanished people are.

The novel also makes use of contemporary internet, both when it comes to its strong points and to its weakness: one of the involved policemen goes to the deep web to look for clues, for instance, but it’s also clear that relying on social media to glean information is definitely a double-edged sword, since it allows other people (shady characters included) to get to know you.

Then there’s the setting—I always enjoy being able to relate to the places in a story, so with part of the action set in London (and the UK in general), that was good for me. And it was good, too, to see the investigation progress with both the ‘private eyes’ and the police working hand in hand, rather than have one try to hide information from the other.

It was a good story in general, but I admit I sometimes had trouble with the pace (in places, it was just a tad bit too slow) and with really connecting with the main characters. For reasons I won’t detail because Spoilers, Augusta was fairly aloof and emotionally remote, so it was difficult to empathise with her. I found Marcus, in spite of his past as an ex-MI6 agent, was too quick to trust certain people, which jarred with what I had expected of him. Finally, the ending was slightly too rushed, and too open as well—but then, I took this book as a standalone, so I guess that if it turns out not to be, then said open ending will not be a problem.

Yzabel / August 22, 2019

Review: The Kingdom

The KingdomThe Kingdom by Jess Rothenberg
My rating: 3/5

Blurb:

Welcome to the Kingdom… where ‘Happily Ever After’ isn’t just a promise, but a rule.

Glimmering like a jewel behind its gateway, The Kingdom is an immersive fantasy theme park where guests soar on virtual dragons, castles loom like giants, and bioengineered species–formerly extinct–roam free.

Ana is one of seven Fantasists, beautiful “princesses” engineered to make dreams come true. When she meets park employee Owen, Ana begins to experience emotions beyond her programming including, for the first time… love.

But the fairytale becomes a nightmare when Ana is accused of murdering Owen, igniting the trial of the century. Through courtroom testimony, interviews, and Ana’s memories of Owen, emerges a tale of love, lies, and cruelty–and what it truly means to be human.

Review:

[I received a copy through NetGalley, in exchange for an honest review.]

Not as good as I had hoped it would be from the blurb, but still an entertaining and interesting read.

(I’ve seen it compared to/inspired by “Westworld”, but not having seen it, I honestly can’t tell, so that won’t play a part in my review.)

I definitely liked the premise: “the Kingdom”, an amusement park of the Disney World variety, with seven princesses, a.k.a the Fantasists (Ana and her sisters), and various themed areas, such as Mermaid Land, where customers can spend the day, have fun and live mini-adventures, far away from their bleak everyday life (the world outside seems in a constant financial, housing and environmental crisis). Moreover, the visitors can interact with the perfect-Disney-like princesses—always smiling, kind, helpful and aiming to please—and see “hybrids”, animals that used to be extinct, but have been re-created through a combination of genengeering and cybernetics (yes, including dinosaurs).

Of course, this immediately raised controversial questions as to the nature and role of the hybrids, whether the princesses or the animals, and the way they were seen and treated by people in general, and by their creators more specifically. The veneer of a dream-like life for the princesses is very early shattered when Ana describes how they are tied in their beds for the night, how firewalls prevent them from accessing the whole of Internet and communicate with the outside world, and how sometimes, some of them seem to lose their memories of the previous day or evening.

The story is seen through Ana’s eyes, as well as through snippets of interviews and articles, most of which are related to a trial following Owen’s death at Ana’s hands. I usually tend to like this kind of format, for several reasons (varied points of views that are easy to separate from each other, short “chapters” that are really convenient when I can’t read for long stints…), but some of those weren’t too relevant, or at least, only became relevant long after, which gave me enough time to dismiss them. These different narratives offer more and more information as to the “dark fairy tale” that unfolds throughout the novel, with Ana and her sisters developing more and more of a personality and feelings of their own, in spite of their creators claiming they cannot do more than what their programming allows them to. While we don’t get to see through her sisters’ eyes, Ana’s recounting of the story lets us see what a slippery slope it is, when AIs in human-looking bodies are meant to act like human beings, but at the same time constricted into prisoners’ roles that deny them any claim at even a scrap of humanity.

Why I didn’t give more than 3-3.5 stars to this book was, first, how the romance itself unfurled. I get what happened, I get what the characters did, but I never really got a strong feeling for their relationship, nor did I feel strong chemistry between them that would justify, well, an actual romance. I also found Ana’s narrative style somewhat dry and bland, which in a way fits well with her nature as an artificial intelligence, but didn’t do much in terms of gripping writing. And the last third of the book lacked coherence at times, as if everything collided together at the same time without tight reasons in the background—so in the end, it felt rushed, and poised on the edge of unfinished (“was that a standalone or will there be a sequel?”).

Conclusion: Not as gripping as I had hoped, although it does lend itself to interesting discussions about AI, artificially created beings that are nevertheless sentient, and how they should be treated.

Yzabel / August 21, 2019

Review: The Grace Year

The Grace YearThe Grace Year by Kim Liggett
My rating: 2/5

Blurb:

“No one speaks of the grace year.
It’s forbidden.
We’re told we have the power to lure grown men from their beds, make boys lose their minds, and drive the wives mad with jealousy. That’s why we’re banished for our sixteenth year, to release our magic into the wild before we’re allowed to return to civilisation.
But I don’t feel powerful.
I don’t feel magical.”

Tierney James lives in an isolated village where girls are banished at sixteen to the northern forest to brave the wilderness – and each other – for a year. They must rid themselves of their dangerous magic before returning purified and ready to marry – if they’re lucky.

It is forbidden to speak of the grace year, but even so every girl knows that the coming year will change them – if they survive it…

Review:

[I received a copy through NetGalley, in exchange for an honest review.]

A strong premise that definitely caught my interest (what’s not to like about a female-driven version of “Lord of the Flies”, so to speak?), but whose execution unfortunately didn’t work for me.

The story starts with a typical “dystopian place where women are expected to behave in certain ways, and are under men’s yoke without any recourse”. Bleak (and sort of over the top), but that’s why it provides for a good starting point: heroines aren’t born from cozy lives where nothing unpleasant ever happens, after all.

Tierney is that person: a girl on the cusp of her sixteenth birthday, after which she’ll be exiled for one year with all the other girls born the same year as her, to live in some remote camp in the woods where they’ll all have to expel the “magic” out of them. (A magic that is clearly threatening only because it is meant to have an impact on men, of course, such as the girls being rumoured to be able to seduce anyone if left unchecked, and so on.) So that’s where we start: on the eve of that fateful day, with Tierney disagreeing with it but not having much of a choice, and determined to make the most she can out of it—she knows that no boy in the county will give her a veail (= propose to her before she leaves), due to her being the local tomboy, so she wants to work in the fields instead when she’s back, to at least have some kind of freedom by working outdoors. To no reader’s surprise, things don’t go exactly as planned, and Tierney finds herself leaving with the promise of enmity in that camp, rather than of working together to survive the upcoming year.

The “grace year” is clearly not a good year for these girls, and I did like that part of the world described in the book. Again, not a rosy part at all, rather an infuriating one at that, for the girls having to live in that camp on an island was an obvious attempt at breaking them and better subdue the future wives and female workers of the county. Is the magic real? Most people in Tierney’s town probably wouldn’t be able to recognise it if it stared them in the face, but they are nevertheless quick to seize this as an opportunity to get rid of a wife judged as too old now, or to smear someone’s reputation. You want to root for Tierney here, hope that she, at least, will find a way out of this, or a way to turn the table and bring change to her society…

…But that’s where the book lost me, for several reasons:

– The camp setting could’ve been a perfect opportunity to show us young women having to cooperate in spite of their differences, and perhaps finding and retaking their own power in a place where no one else would see and judge them. Unfortunately, it went down another road, one I don’t care for much, in a “one vs. all the others” way, complete with mean girl extraordinaire and appalling behaviours. Although the latter was somewhat part of the very patriarchal society depicted here, the problem was how it only contributed to pitch girls against girls, even more than in their hometown, instead of giving them a common ground on which to build something else.

– Tierney was introduced as resourceful, but there were several moments when she was helpless in situations where she should’ve made more use of her skills, and let herself be bullied to an extent that could’ve been lethal. Maybe I was expecting too much here? I expected her to catch on much more quickly on how the others would behave towards her, and have, I don’t know, some backup plan?

– Following this: the huge problem, for me, of having the female lead placed in dire situations… and get out of them only because men helped. This completely underminded the feminist aspects, from the man who helps Tierney in the woods, to the one who lies to save her skin. Not only did it make her look helpless, but it also enforced the message that, all in all, men were deciding everything about her life. Again.

– The romance. Unnecessary in such a plot, and without any real chemistry anyway.

– The world itself. I’m still not sure whether it’s a fantasy world, or whether the county is located in England or the future USA or something (mention is made of people from varied origins with different languages, then of English having become the common language; Vikings are also briefly mentioned). It was pretty much a bubble world, with only the county and the one town in it, and nothing else beyond this. Still unsure whether societies in other counties was the same or not, if they had grace years as well or not, etc.

Conclusion: I filed this one as “it was OK” because I did finish it and it had a few points I liked, but it could’ve been so much more, and ultimately wasn’t.

Yzabel / August 8, 2019

Review: Tangle’s Game

Tangle's GameTangle’s Game by Stewart Hotston
My rating: [usr 2.5]

Blurb:

Tense tech-thriller based on the growing role of blockchains, encryption and social media in society.

Nowhere to run. Nowhere to hide.

Yesterday, Amanda Back’s life was flawless: the perfect social credit score, the perfect job, the perfect home.

Today, Amanda is a target, an enemy of the system holding information dangerous enough to disrupt the world’s all-consuming tech – a fugitive on the run.

But in a world where an un-hackable blockchain links everyone and everything, there is nowhere to run…

Review:

[I received a copy through NetGalley, in exchange for an honest review.]

A techno-thriller with interesting AI-related themes, although in the end, I wasn’t awed by the story.

Set in a somewhat near future where transactions are handled through blockchain-based contracts and people’s quality of life is dependent on their social credit score as well as on their financial credit score, “Tangle’s Game” tells the story of Amanda Back, a successful investment banker who finally got a complete grip back on her life after an ex-boyfriend stole her money and left her betrayed. Flying back to London, and after an invasive search episode at the airport, she comes home only to realise that said boyfriend has involved her in a dangerous game where a mysterious USB stick and the information it contains is key. The only problem? Amanda isn’t a hacker, or a conspiracy theorist, or a whistleblower, and is probably the last person with the proper connections to do something with said information.

The premise really hooked me in, and I quickly wanted to know more about how this would all unfurl: who were the enemies, how would they try to get the info, what was Tangle’s exact part in that, who could be Amanda’s allies… Most of all, I was interested in Tatsu, the little AI contracted to help her decrypt the contents of the USB stick. I always have a soft spot for AIs, and Tatsu was definitely endearing.

By contrast, though, I never really warmed up to the human characters. Mostly they were “unlikeable” as people (Amanda is pretty much self-centered, Tangle is no better and probably somewhere on the sociopathic ladder…), but that in itself is not a deal-breaker for me—they can be the most rotten pieces of crap in the world, I can still find them likeable as characters, provided the execution goes this way. It wasn’t much the case here, in part because these characters as a whole made problematic decision after problematic decision, in a way that made me keep wondering how on Earth they were still alive. (I’ve been a tabletop RPG player for over 20 years. Trust my experience when I say that “’eceiving mysterious information and just hanging about in one’s own flat—where everybody know they can find you—while trying to come up with ideas about what to do” is a sure way of being assaulted at night by men in black or other unsavoury characters.) I was actually glad when one of the bad guys finally called them on their ability to come up with plans that may work in movies, but never in real life. And that was worth for pretty much the whole cast, not only Amanda, who at least I would’ve expected to be the most clueless.

The last 20% picked up, and with Tatsu still involved by that point, that made me want to read until the end at any rate. The ending itself is fairly open, and leaves much unresolved, but in a way, it also makes much sense: things got mired, then exploded, and now the world’s in turmoil… and the fragile situation at the end, teetering between hope and potential catastrophe, fits that pattern.

Conclusion: 2.5 stars. Mostly I didn’t care much about the human characters, and there were a few plot holes that annoyed me, but I did enjoy the part played by the AI, and the way Amanda (and Tangle, too, after all) considered it.