Yzabel / June 12, 2019

Review: Lifeformed 1: Cleo Makes Contact

Lifeformed: Cleo Makes ContactLifeformed: Cleo Makes Contact by Matt Mair Lowery
My rating: [usr 3.5]

Blurb:

In the wake of an alien invasion–and her father’s death–a young girl must leave behind the life she knows to fight for the future of Earth. Aided by a shapeshifting, rebel alien posing as her father, Cleo packs extra snacks for the road as they travel in search of both family and foe. Lifeformed: Cleo Makes Contact follows the unlikely pair as they bond, fight back, and ponder what it means to be human. The power of choice, courage, and unity are examined in this unforgettable debut work from creators Matt Mair Lowery and Cassie Anderson.

Review:

[I received a copy of this book through Edelweiss, in exchange for an honest review.]

This comic reads quickly: the story flows from page to page, and there’s no lagging behind. After the first few pages of Cleo’s life at school and with her father, with a short insight of what’s been happening behind the scenes, Invasion Day is here, and they both have to run for their lives. All the while, they to maintain a semblance of normalcy, such as when they find shelter at abandoned houses, living in the remnants of another family now gone or dead, or meet other survivors and have to make a quick choice between driving them away or being simply human and welcoming them.

The relationship between Cleo and Alex was a touching one. Very early on, it is obvious that her father won’t be who we met in the first chapter, and Cleo has to fight her distrust while not really having many other choices than either going with him or being all alone. Gradually, she learns to accept this new balance in her life, learn to follow at first, then fight a little, then fight more. And while she is obviously sad and has her small breaking points, she also keeps her smile and courage up, and doesn’t give up.

The downside of this fast pace is that it goes a little too quickly at times—especially when there are several panels without dialogues—and as a result, there isn’t that much room for character development. The latter is partly left to the reader to imagine, by filling in the blanks, but this is a somewhat uneventful process, and leaves a slight feeling of blankness at times.

Nevertheless, I did like this first volume, as well as its ending (both positive and at the same time highlighting the protagonists’ fight as “one against the world”, so to speak). 3 to 3.5 stars.

Yzabel / May 18, 2019

Review: Walking to Aldebaran

Walking to AldebaranWalking to Aldebaran by Adrian Tchaikovsky
My rating: [usr 4.5]

Blurb:

I’M LOST. I’M SCARED. AND THERE’S SOMETHING HORRIBLE IN HERE.

My name is Gary Rendell. I’m an astronaut. When they asked me as a kid what I wanted to be when I grew up, I said, “astronaut, please!” I dreamed astronaut, I worked astronaut, I studied astronaut. I got lucky; when a probe exploring the Oort Cloud found a strange alien rock and an international team of scientists was put together to go and look at it, I made the draw.

I got even luckier. When disaster hit and our team was split up, scattered through the endless cold tunnels, I somehow survived.

Now I’m lost, and alone, and scared, and there’s something horrible in here.

Lucky me.

Lucky, lucky, lucky.

Review:

[I received a copy of this book through NetGalley, in exchange for an honest review.]

A short book (more novella than novel) about exploration, the unknown, first contact(s), and horrors lurking in the darkness.

The narrator, Gary Rendell, is an astronaut who got separated from his crew while exploring an odd artefact/construct he has nicknamed “the Crypts”, at the edge of the solar system, and suspected to be a gate to other parts of the galaxy. Gary’s narrative is disturbingly humorous, which in itself was not surprising to me, as a “buffer against madness” attempt at coping. Because the Crypts will eat you alive if you’re not careful, walking from one “biome” to the other, every time wondering if the air will be breathable, or if his body will be able to tolerate a new gravity, or if some other wanderer will decide to make him their dinner. And Gary is definitely not alone in there.

The story is told in chapters alternating present and past: Rendell’s roaming in the Crypts and what led him and the exploration team there. Both worked well for me, and were never too hard to follow or confusing. The science/technology part is not really explored here—it’s assumed that in the not-too-distant future, when the artefact was discovered, humanity is space-savvy enough to send a crew in semi-suspended animation past Neptune. And in itself, the “how” is not the point here, just the method by which the actual point is reached.

There are disturbing little hints here and there, that you don’t necessarily pay attention to at first. Rendell has been in there for days or weeks or months, and somehow you want him to find the exit, while knowing all too well it probably won’t happen, or not like a breeze. There are the names, too: the Frog God, Aldebaran? Brush up on your Lovecraft and you’ll see what I mean. There is a twist as well, and the aforementioned hints may or may not be enough to sense it coming, but once it’s here, you can’t unsee them, so to speak.

I’m just not too happy at the last chapter: I felt something was missing—that perhaps Gary should’ve gotten slightly less screen time here, so that we could also see what happened from the other party’s point of view? I’m not sure exactly, only that it didn’t thrill me as much as the rest of the book.

This said, I definitely recommend this novella.

Bonus: A fairly good soundtrack for this novella would be The Little Cloud Who Wouldn’t And The Rainbow Who Couldn’t… Lyrics included.

Yzabel / July 2, 2018

Review: Nyxia Unleashed

Nyxia Unleashed (The Nyxia Triad, #2)Nyxia Unleashed by Scott Reintgen

My rating: [rating=3]

Blurb:

Emmett Atwater thought Babel’s game sounded easy. Get points. Get paid. Go home. But it didn’t take long for him to learn that Babel’s competition was full of broken promises, none darker or more damaging than the last one.

Now Emmett and the rest of the Genesis survivors must rally and forge their own path through a new world. Their mission from Babel is simple: extract nyxia, the most valuable material in the universe, and play nice with the indigenous Adamite population.

But Emmett and the others quickly realize they are caught between two powerful forces–Babel and the Adamites–with clashing desires. Will the Genesis team make it out alive before it’s too late?

Review:

[I received a copy of this book from NetGalley.]

Usually, the second book in a series tends to be the one I find weaker, but here, I actually liked it a little more than the first one. Back then, the whole competition thing, while good at first, got quickly repetitive. Here, while the characters also go through some repeated motions (get to first mine, mine nyxia, get to second mine, etc.), there were enough plot-related events to keep me interested. All in all, I wanted to learn more about the Adamites, their society, and Babel’s goals, and at least we indeed get more here. The Adamites are their own brand of shady with their own agenda, and while it’s justified considering what’s at stake

Another peeve with book one, a.k.a. how nyxia explains everything, wasn’t present here, so this helped, too. The kids do use it to shape weapons, shields, items, etc., but this is something I expected, and more credible than nyxia allowing fast space travel for… reasons? We get a few more explanations about where nyxia comes from. I hope that book three will yield more information still.

I still find the romance part kind of bleh, in part because it has the potential to devolve into a trope I don’t like, that of “will do anything for luuuurve” (Isadora and Morning are pretty open about how they’ll always choose the boy over the group; how much do we bet that one of them will betray the group first thing because Babel will dangle the boy’s survival in front of them?).

Also, maybe it’s just me, but Isadora’s attempt at using her pregnancy to gain favour is… I don’t know. It felt much more like using the future baby as a pawn, rather than at loving and wanting to protect him/her. I think this ties into how we don’t know that much about the characters themselves in general: we get that they’re all of “poor” and “broken” backgrounds, but apart from Emmett, we still don’t know what are their deep motivations. I’d care more about the whole Roathy/Isadora thing if they were something else than just antagonists. And the same goes for the diversity aspect, which is even less mentioned here than in the previous book.

Conclusion: Still some peeves with this novel, but a couple of others that weren’t so present this time. In general, I enjoyed it more.

Yzabel / April 30, 2018

Review: Wizards And Robots

WaR: Wizards and RobotsWaR: Wizards and Robots by Will.i.am

My rating: [rating=3]

Blurb:

When a young man breaks into her home claiming her life is in danger, Ada Luring’s world changes forever. Geller is a wizard, on the run from his father’s hidden clan who want to kill Ada and her mother. Sara Luring is the scientist who will create the first robot, the wizards’ age-old foes.

But a robot has travelled back in time to find Ada, and will lay everything on the line to protect her, as she may just be the key to preventing the earth’s destruction in the future.

Ada, Geller and the robots must learn to work together to change the past and secure the future. But they don’t have much time before a mysterious enemy launches its attack on Earth…

Review:

[I received a copy of this book through NetGalley.]

That was a quick and fun read, even though I think it was too quick, and could’ve been developed into something a little longer without losing its focus or just filling pages: there was definietely a lot going on in this story, what’s with robots and wizards, of course, but also aliens and time travel!

I found the plot easy enough to follow, which isn’t always the case when time travel is concerned. I liked the two (three?) worlds depicted, too: Ada’s ‘present’ with its computers, drones and technological feats; the future world, full of despair but also of loyal robots holding the fort until the end; and, in a way, the world of the wizards, in a ‘powerful beings mired into their own past and refusing to acknowledge changes’ way.

The main characters, too, all had aspects that made them quite likeable in spite of their faults. Sara’s mum may not be available for her family, but she wants to further the cause of knowledge and build a good future for humanity. Ada has her sulky side, but on the other hand she’s loyal to her friends, whether humans or robots. Kaku is powerful, but uses his power and intelligence to learn and protect. Geller isn’t strong, but when offered a bigger power, he clearly uses it to help, and not for his own personal gain.

I’m not giving the book more than 2.5/3 stars, because even though I enjoyed it, it was too short to properly deal with everything, and the ending raised so many questions, and left so many doors open, for something that doesn’t look like a sequel’s in the plans (I had that feeling when I was some 50 pages from the end, and wondering how on Earth everything could be wrapped up). So, yes, the characters were enjoyable, but not very developed. There’s no clear explanation as to why the Spawn is here (well, there is one, but we never get to learn why exactly what they wre trying to destroy was so dangerous -for them-). There are too many unresolved threads when it comes to Ada’s present, such as the future role of the anti-robots people, or what she’s going to do after such an end to the story; and what awaits Geller is too vague, too.

Conclusion: Good for a quick and entertaining read, but don’t expect well-developed characters or a tight plot.

Yzabel / February 2, 2018

Review: Nyxia

Nyxia (The Nyxia Triad, #1)Nyxia by Scott Reintgen

My rating: [rating=2]

Blurb:

Emmett Atwater isn’t just leaving Detroit; he’s leaving Earth. Why the Babel Corporation recruited him is a mystery, but the number of zeroes on their contract has him boarding their lightship and hoping to return to Earth with enough money to take care of his family.

Forever.

Before long, Emmett discovers that he is one of ten recruits, all of whom have troubled pasts and are a long way from home. Now each recruit must earn the right to travel down to the planet of Eden—a planet that Babel has kept hidden—where they will mine a substance called Nyxia that has quietly become the most valuable material in the universe.

But Babel’s ship is full of secrets. And Emmett will face the ultimate choice: win the fortune at any cost, or find a way to fight that won’t forever compromise what it means to be human.

Review:

[I received a copy of this book through NetGalley.]

A fast-paced and fun read, although in the end I wasn’t particularly impressed. Perhaps because, while I enjoy the ‘tournament’ trope to an extent, I’m happier when it doesn’t extend over the whole story? I liked reading about the competition at first, but towards the end of the book it left me somewhat cold, as the cool tasks from the beginning became repetitive. I think it’s also because in made little sense once the book reaches it turn after the 65% mark or so, and you realise that pitting them against each other like that from the beginning had a huge potential for backfiring (and, no surprise, it does).

I was also on the fence regarding the nyxia mineral, which seems to be able to do everything, make coffee, just add water. I’m totally OK with a substance you can manipulate through willpower, and that may even be sentient to an extent, but I need some more explanation as to how this suddenly makes a space trip possible in 1 year instead of 27, for instance, or allows to create instant multi-language translators.

As far as the characters go, they worked for me as a disparate group with strengths and weaknesses, and there are a few I liked well enough, like Kaya, probably the one smart enough to understand what’s really going on; yet individually, not many stood out, and I could only get a solid grasp on a couple of them rather than on the whole crew. As for the romance, it sprang up from nowhere, had no chemistry, and is to be filed under that category of insta-romance that is only here so that we can tick the box on the bingo sheet. (Seriously, why must YA books have romance everywhere? Half the time, it just doesn’t work.)

Moreover, I’m not sure the attempt at bringing diversity worked too well, probably because we still end up with several Americans in the lot instead of having a really worldwide cast, and their cultural differences as a means of enriching their relationships and background weren’t really exploited. We see a little of it through Bilal and Azima, but the others? Not so much. They could all have been from the same city, in the end, it wouldn’t have made much of a difference. There was much more potential than was actually exploited here, and that’s too bad.

Conclusion: A story whose beginning was better, but that didn’t live up to the expectations it had set for me.

Yzabel / December 18, 2016

Review: The #MonuMeta Social Media Book

The #MonuMeta Social Media BookThe #MonuMeta Social Media Book by Roger Warner

My rating: [rating=3]

Blurb:

Mee Corp is the developer of the world’s number one social network, The Stream. Based at the recently sold-off Natural History Museum, it’s run by bizarre aliens whose seemingly human appearance masks a hideous secret: their sinister mission is to make (fake) people matter. Tara Tamana, The Stream s talented new Head Architect, holds the key to the city’s fate. The trouble is she s got way too much sass to figure it all out – and she’s also gone missing. Who can find her and help her save the day? Enter an ageing janitor, a large marble statue, a small bronze boy and a fairy queen. Their quest is to find the girl and save London from mind control, ham-fisted cloning, and a monstrous arachnid with a voracious appetite…

Review:

[I received a copy of this book through NetGalley.]

This one was a bit of a strange read—I guess I could categorise it as an over-the-top near-future sci-fi cum fairies blend, with an underlying funny criticism of social media, abusing technology, and PR stunts? Even though it took me longer to read than I expected (mostly because I had library books I had to finish in a hurry!), in the end it was a positive read, and I had fun.

The story follows the shenanigans of animated statues, ex-librarians become janitors in a museum converted into offices for a software and social media company, genius programmers sometimes too engrossed in their code for their own goods, spirits of a fairy persuasion, and execs with a shady agenda in the name of their real boss. It has highly amusing moments (the Endless Demo!) as well as scary ones (Tara and her bucket of fake bacon in Tank #6)—yes, those vaguebooking-like descriptions are on purpose, since conveying all the weirdness of that future!London isn’t so easy in just a couple of sentences.

Obviously, the nonsense is on the surface; it does make a lot of sense underneath, provided you set aside all questions about “how can statues be animated” and “why would a person’s skin spontaneously turn blue”, which aren’t so important, in fact. I didn’t need explanations here to willingly suspend my disbelief, which is good. What mattered were the dangers looming over our “heroes”, and these were of a kind that could very well hit home at some point: that is, to which extent our daily immersion into the web and social websites, our obsession with sharing everything and knowing everything about each other online, may end up being abused and affecting us in ways we hadn’t imagined. Behind the humour and the antics of a bunch of misfits sometimes not very well-equipped to understand each other, lies this kind of questioning.

On the downside, sometimes the plot seemed to meander and lose itself, in a way that I can probably blame on plot holes rather than on “it’s meant to be weird.” (I tend to consider that a “nonsensical” story still needs an internal logic of its own to function properly, even if that logic seems complete nonsense on the outside. I hope I’m making sense here.) The villains were also a bit too much of the cartoonish kind, and while it can be fun, I keep thinking they would have remained fun yet more credible if that trait hadn’t been enhanced.

Conclusion: 3 stars—but that’s because over the top tends to be my thing, so if it isn’t yours, maybe you’ll like it less, though.

Yzabel / November 4, 2016

Review: Revenger

RevengerRevenger by Alastair Reynolds

My rating: [rating=3]

Blurb:

The galaxy has seen great empires rise and fall. Planets have shattered and been remade. Amongst the ruins of alien civilizations, building our own from the rubble, humanity still thrives.
And there are vast fortunes to be mad, if you know where to find them…
Captain Rackamore and his crew do. It’s their business to find the tiny, enigmatic worlds which have been hidden away, booby-trapped, surrounded by layers of protection – and to crack them open for the ancient relics and barely-remembered technologies inside. But while they ply their risky trade with integrity, not everyone is so scrupulous.
Adrana and Fura Ness are the newest members of Rackamore’s crew, signed on to save their family from bankruptcy. Only Rackamore has enemies, and there might be more waiting for them in space than adventure and fortune: the fabled and feared Bosa Sennen in particular.
Revenger is a science fiction adventure story set in the rubble of our solar system in the dark, distant future – a tale of space pirates, buried treasure, and phantom weapons, of unspeakable hazards and single-minded heroism… and of vengeance…

Review:

[I received a copy of this novel through NetGalley.]

I’ve never read anything by this author before, so I can’t compare with his other works. In general, although “Revenger” is not without faults, it was an entertaining novel.

“Revenger” takes place in a decrepit, dark solar system. In this world where spaceships run both on ion engines and thanks to sails gathering solar radiation from the “Old Sun”, crews live and die for their constant scavenging of “baubles”, closed gems inherited from various alien occupations, that only open from time to time… and are rumoured to contain all kinds of treasures. There’s no massive colonisation of other planets here, only little artificial worlds, scattered here and there, some in the shape of tubes, others using rotation to generate their gravity. This is a world of smuggling and piracy, of young women signing up with crews to leave their smothering father, and of rakish captains and resourceful sailors—all united by their love of money (qoins) and their fear of the legendary Bosa Sennen.

There were great moments in this story—from gritty and gorey close-combat scenes to tense moments between characters, from the cold, constricted yet fascinating baubles to the ominous presence of the Nightjammer when it was looming close—and hints of a world building that goes much deeper, thanks to the various bits the author gives here and there about the various Occupations. I wish the author had had room to develop this some more, especially when it came to the baubles and why they were left here: weaponry warehouses? Traps? Something else? Part of a much more complicated system?

A lot of the characters in this novel are not particularly nice at first sight. Adrana and Fura dream of adventure, and enlist on a ship to earn money for their father who lost a lot in bad investments (on top of having heart problems), but most of their drive still comes from a selfish desire (selfish because they don’t think of all the hurt they’ll cause) to escape a pampered rich girl’s fate. Probably they’re meant to marry to bring money in, though, and, in Fura’s case, there’s the matter of her father, as doting as he is, considering having a creepy doctor inject her with drugs so that her body will remain that of a child for more years to come. While the crew of the Monetta seems to be decent people, other are clearly cowardish, like captains trailing other ships to let them do most of the work in a bauble before entering it themselves, or, worse, jump them to steal their loot and kill them (Bosa is in the latter category). Vidin, from the beginning, was a thug who demolished a robot instead of just “preventing it from entering the shop”. And Fura herself isn’t blameless, becoming harder (understandable considering the hardships she’s been through) in a way that also makes her really callous at times (I’m thinking of the morning of her escape, more specifically).

However, even though this doesn’t make them too likeable, it also definitely fits the mood. There’s something dark and rotten in this world, highlighted by some of the loot found in baubles: cloth as black as the night, ghostly weapons and armor that seem to defy the laws of space itself, claustrophobic baubles where you can end up trap if you’ve got your auguries wrong (they open and close at set times, and if you’re trapped, nobody can get you out). Ships communicate and spy through the use of bones, ancient remnants of aliens long gone, which nobody truly understand; only teenagers can read them, before adulthood freezes their neural elasticity and makes them unable to process the kind of data travelling on the bones. And, in general, no mercy here: a tiny mistake will kill you, and some, like Bosa, have mastered and elevated cruelty to the rank of art.

Oddly enough, I quite liked Bosa. Maybe because of her way of talking, her strange suit, the legend she posed as… I admit I was a little disappointed when her goals were revealed, not because of what they were, but because of the way they were introduced—these would have deserved, I think, more details, and a different kind of exposition. This echoed the disjointedness I could feel at times, when the rhythm of the narrative became uneven; the beginning would be a good example of this, with the girls’ decision coming a little too fast to be believable (especially Fura’s—Adrana was introduced as wilder, but Fura seemed to be too mild and obedient to suddenly do such a 180). Things became more interesting once the girls were onboard the ship.

There’s a slight shift in the narrative style as well: the harder Fura becomes, the more her style veers from her more prim, ‘ladylike’ speech (even though she always keeps traces of it—as several characters are apt to point out). Although to be honest, I’m still on the fence when it comes to Fura’s growth: in spite of the hardships she encountered, I found it too quick, and not entirely justified by the a certain plot element supposed to make her more paranoid/prone to anger. I don’t know. It just seemed to extreme.

Still, I enjoyed the book, and am hoping there’ll be a sequel, so 3.5 stars it is.

Yzabel / October 30, 2016

Review: Doctor Who: The American Adventures

Doctor Who: The American AdventuresDoctor Who: The American Adventures by Justin Richards

My rating: [rating=1]

Blurb::

Travel through time and space with the Twelfth Doctor in these six brand new adventures, set in a host of locations across the US and eras from throughout US history.

An invisible spacecraft turns up at the Battle of New Orleans, an alien presence is detected at the 1944 D-Day landings, and ghosts take over New York’s subway tunnels as they’re being dug in the early 1900s…

Review:

[I received a copy of this novel through NetGalley.]

This was advertised in the Comics category, so I thought it’d be a comics, but it’s actually a collection of short stories. Ah, well.

Not sure what to think about it, really. I found it… just bland, to be honest. On the bright side, none of the stories come with glaring plot holes or annoying sidekicks, but on the other hand, none left me with a lasting impression either.

The main problems here for me are:
– The characterisation of the Doctor. The stories are supposed to feature Capaldi’s Doctor; it could be just any generic Doctor, though, the way he acts and is described. I could find no defining feature (even the eyebrows seemed weak!).
– Most of the stories’s endings are disappointing: too abrupt, or close to nonexistant. The fifth story, for instance, leaves a lot of things unsaid. The least I expect in a story about an assassin trying to off their target is the assassin’s motives, or who’s hired them. Here, nothing. It just ends.

“All That Glitters”: Forgettable. The plot is OK, but there’s are no surprised here, it’s all lvery classic, quickly solved, and a bit boring.

“Off the Trail”: This one had more of a creepy feeling, the “something’s wrong but we don’t know yet what” feeling. Still, the “enemy” was done with too quickly.

“Ghosts of New York”: Interesting theme, boring execution.

“Taking the Plunge”: A bit better. Not complicated, a simple enough plot to follow, but with more oompfh than the previous stories.

“Spectator Sport”: I seriously didn’t see the point. Tourism on battlefields in different eras is ethically bad. OK. I was more interested anyway in the crime story wrapped in it; however, the latter fizzled and petered out. (See above about this.)

“Base of Operations”: Considering its theme, it would have deserved a more complex resolution: I thought of all the stories, this was the most promising, the one with the strongest premise. At the end the Doctor was more like himself, with his determined stance of defending Earth and making sure the enemy’s aware of it.

Conclusion: 1.5 stars. I don’t recommend it, it is of little interest.

Yzabel / August 18, 2016

Review: The Drosten’s Curse

Doctor Who: The Drosten's CurseDoctor Who: The Drosten’s Curse by A.L. Kennedy

My rating: [rating=1]

Blurb:

“I shall make you the jewel at the heart of the universe.”
 
Something distinctly odd is going on in Arbroath. It could be to do with golfers being dragged down into the bunkers at the Fetch Brothers’ Golf Spa Hotel, never to be seen again. It might be related to the strange twin grandchildren of the equally strange Mrs Fetch–owner of the hotel and fascinated with octopuses. It could be the fact that people in the surrounding area suddenly know what others are thinking, without anyone saying a word.
 
Whatever it is, the Doctor is most at home when faced with the distinctly odd. With the help of Fetch Brothers’ Junior Receptionist Bryony, he’ll get to the bottom of things. Just so long as he does so in time to save Bryony from quite literally losing her mind, and the entire world from destruction.
 
Because something huge, ancient and alien lies hidden beneath the ground and it’s starting to wake up…

Review:

[I received a copy of this book through Edelweiss, in exchange for an honest review.]

I was supposed to read this one for a RL book club, and it wasn’t available at any of the local libraries, but then I saw it on Edelweiss, and got approved. So here we go.

Unfortunately for this poor book, I didn’t like it: while it did deal with interesting and challenging themes, the plot was much too muddled, regularly losing itself in ramblings that didn’t really contribute to developing the characters, and made it rather difficult to keep on reading. In terms of style, this definitely reminded me of most of the (few) fanfiction stories I read, in that it felt “unedited”, with everything left in there because the author didn’t know what to cut out of the narrative, or didn’t want to do it. I think that was mostly the problem. Clipping here and there would’ve done this novel a lot of good, by allowing it to focus on what really mattered.

I won’t comment on whether it’s faithful to the character of the Fourth Doctor as played by Tom Baker: I don’t know the “old” series except through a couple of the very first episodes, and I wouldn’t be able to judge on anything else here than the physical appearance of the Doctor (which seemed to be conform to the photos I’ve seen). I wasn’t convinced by the parts told from his point of view, but that’s because, to me, we’re not supposed to know exactly what he thinks—he seemed to close to a human character, when he should feel a little more “alien” in some ways, at least.

The other characters weren’t particularly well-developed, which is all the more troubling considering the length of the novel. Putta had a fun underdog strike going for him, but I felt his personality was more brushed-over than exploited like it could’ve been, with the more serious sides it started to show. Bryony… to be honest, I didn’t really care: so the Doctor finds her brilliant and plucky and all, but she seemed more a plot device, a token character, especially with the little we know about her (being a History major and so on—barely relevant since it wasn’t used except for one scene when she imagines she’s that renowned professor going to conferences). Strangely enough, the twins were more tangible, being always here in the background, always watching.

As for the story itself, as said: good themes, with a definite creepy factor, yet unfortunately poorly executed. 1 star.

Enregistrer

Yzabel / June 20, 2016

Review: Sleeping Giants

Sleeping Giants (Themis Files, #1)Sleeping Giants by Sylvain Neuvel

My rating: [rating=2]

Blurb:

A girl named Rose is riding her new bike near her home in Deadwood, South Dakota, when she falls through the earth. She wakes up at the bottom of a square hole, its walls glowing with intricate carvings. But the firemen who come to save her peer down upon something even stranger: a little girl in the palm of a giant metal hand.

Seventeen years later, the mystery of the bizarre artifact remains unsolved—its origins, architects, and purpose unknown. Its carbon dating defies belief; military reports are redacted; theories are floated, then rejected.

But some can never stop searching for answers.

Rose Franklin is now a highly trained physicist leading a top secret team to crack the hand’s code. And along with her colleagues, she is being interviewed by a nameless interrogator whose power and purview are as enigmatic as the provenance of the relic. What’s clear is that Rose and her compatriots are on the edge of unraveling history’s most perplexing discovery—and figuring out what it portends for humanity. But once the pieces of the puzzle are in place, will the result prove to be an instrument of lasting peace or a weapon of mass destruction?

Review:

[I received a copy of this book through NetGalley, in exchange for an honest review.]

This novel follows a close-knit team of scientists and military personnel gathered in the search for body parts: giant body parts, from a satue whose pieces were scattered throughout the world. What is that statue? Who built it? And is it merely a work of art, or something more, something darker?

The story is told through interviews and excerpts from reports and diaries (mostly interviews, led by an interviewer whose identity is never known). I tend to like that kind of format—not all the time, but now and then, it’s a nice change from more traditional stotytelling. Original? Perhaps, perhaps not. I just happen to like that kind of change. I got engrossed fairly quickly in the plot at first, wondering how the characters would meet, interact, how long they’d take to gather all the parts (and whether they’d succeed), etc.

Unfortunately, while the original plot was still interesting, I couldn’t connect with the characters. They remained far away, distant, a bit cliché (the defiant pilot who keeps sassing the interviewer, the scientist everybody loves, the mysterious interviewer with an agenda of his own…). Oddly enough, perhaps the interviewer was the less unbearable, because at least I was expecting him to remain some kind of cold figure shrouded in mysttery. Except when he talked to the old guy in the restaurant. That broke his image, and it never recovered.

I don’t think it was the interview format per se, but the pacing between each of those: it was too fast, events happened too quickly (and drastic events at that, with dire consequences), and they tended to feel… disconnected. Hardly had I started to get to know a character and their interactions with other people, than something would happen, and I’d be all “wait, what, but… why?” I suppose it works in some stories; not in this one. (It may, however, be more appropriate in a movie, where body language could help conveying all that wasn’t described through the interviews and reports. I’m not sure. In any case… As much as I’m easily bored with long descriptions, here there weren’t enough descriptions, both of places and of actions—if that makes sense.)

This quick succession of events also made some decisions difficult to understand, like the sinking of some important item, only to have people work on the technology to retrieve it a couple of years later. I get the reasoning behind it (matters of geopolitics and all that), yet it still was rather counterproductive, as if the people involved didn’t have any grasp on international politics. Not to mention the almost caricatural depiction of other countries (Russia and North Korea, for instance, or, of course, the USA being the country where all started, and that kept intervening even when supposedly out of it).

A tiny 1.5/2 stars. In the end, even though it was a fast read, it was rather boring for most of the story. Too bad for the giant alien robot who was given the shaft here…