Yzabel / May 22, 2019

Review: The Dark Net

The Dark NetThe Dark Net by Benjamin Percy
My rating: [usr 2]

(To be fair, I actually got a review copy through Edelweiss, but didn’t get to the book at the time due to… probably too many other books to read. Story of my life.)

It’s a decent novel. It didn’t exactly deal with what the blurbs mentions. From the latter, you’d think it’s a techno-thriller involving the Deep Web, groups like Anonymous, the Silk Road, and so on. But the ‘Net, while playing a part, is not as much involved as more traditional urban fantasy/horror elements: ‘the Light’ vs. ‘the Dark’, an immortal who prolongs her body’s current life through blood transfusions, an ex-child evangelist now running a shelter by day and hunting monsters by night, demons…

I did like the way the Deep Net was involved: as a new turf for a war between Light and Dark, with means of action relying on people’s obsession with their smartphones, GPS, and connected technology in general. That was a good plot point. I also liked Hannah’s ‘Mirage’ apparatus, in the first chapter of the book, where it is hinted that thanks to it, she’s now able to see more than meet the eye.

The story is packed with action, the characters don’t really get a chance to rest, and even when they think they do, well, Evil never sleeps, right? As a result, though, it was also difficult to care much about them—so when there were dead people, I barely noticed them.

The more traditional horror/UF elements were also a slight let-down. As much as I like these in general, here, I felt that the technological angle took the back burner at times (one of the characters is actually a technophobe). Perhaps I resented the blurb misleading me more than I thought, too? I would’ve been more interested in a truly cyberpunk-cum-supernatural angle, rather than the contrary.

Yzabel / April 30, 2019

Review: Emily Eternal

Emily EternalEmily Eternal by M.G. Wheaton
My rating: [usr 4.5]

Blurb:

Meet Emily. She can solve advanced mathematical problems, unlock the mind’s deepest secrets, but unfortunately, even she can’t restart the sun.

Emily is an artificial consciousness, designed in a lab to help humans process trauma, which is particularly helpful when the sun begins to die 5 billion years before scientists agreed it was supposed to.

Her beloved human race is screwed, and so is Emily. That is, until she finds a potential answer buried deep in the human genome that may save them all. But not everyone is convinced Emily has the best solution–or the best intentions. Before her theory can be tested, the lab is brutally attacked, and Emily’s servers are taken hostage.

Narrowly escaping, Emily is forced to go on the run with two human companions–college student Jason and small-town Sheriff, Mayra. As the sun’s death draws near, Emily and her friends must race against time to save humanity. Soon it becomes clear not just the species is at stake, but also that which makes us most human.

Review:

[I received a copy of this book through NetGalley, in exchange for an honest review.]

Earth is living its last months in this book: all calculations indicating that the Sun would go the way of red giants in 4.5 billions of years were wrong, and helium fusion has been detected in its core… which means the inner solar system will soon go bye-bye. On this Earth where people have forsaken money for barter, and where people try to go join their loved ones to go together, a group of MIT scientists is still working on their Artificial Consciousness: Emily, who was intended as a psychotherapist of sorts, and was “growing up” half in a simulation where she was living the campus life, in order to better understand humanity. And now, they want Emily to be the last hope of the human race.

That was super-fast read for me, because I just couldn’t stop, and kept on reading, wanting to know how all this would unfold. The story is narrated in the first person, from Emily’s point of view, and as a character with a voice all of its own, the artificial consciousness is definitely quite likeable and even funny at times. This is not only a novel about the end of the world, but also about humanity and free will; about emotions, feelings and romance; about what “being like a god” could be like; about doing the right thing because it’s in your programming, and then because you do sense it’s just the right thing to do, period. Not everyone agrees with the decision Emily’s creator went with, and thus Emily finds herself pitched against those who would uphold more drastic methods… even though, all in all, tasked with saving the world in a matter of weeks, all methods are probably going to be drastic, each in its own way.

Thanks to her supercomputer nature, Emily can easily interact with electricity, through an interface patch letting its wearers see her… but this also means she can interact with them, using electric signals in the human body, and this raises all sorts of conundrums and interesting questions about what she could do, and how far she’d be willing to go in that regard for the greater good, to save as many people as possible. And even though Emily was overall a good person, with her own morals that were so much closer to a human’s, it didn’t meant she was never tempted, or never made mistakes, for that matter. This includes the romance part (one that I enjoyed, for a change—I’m very picky about romance subplots), considering what it’s partly based on.

If anything, I’d say I was less on board with the last 10-15% of the book. While the basic premise, that of the Sun going out sooner than expected, does demand a bit of suspension of disbelief at first (“could we be mistaken THAT much about it?”), it is nevertheless grounded in a logic that makes it quickly believable. However, the solution Emily went with is much more of a stretch, perhaps because it felt like it all went too fast compared to the rest of the story? I would probably have been on board more if it had taken a little more room, rather than “this is what’s been happening during the past few months”.

Conclusion: 4.5 stars. I wasn’t completely on board with the last chapters, but Emily’s character, as well as Mayra’s, definitely make up for it.

Yzabel / April 23, 2019

Review: Space 2.0

Space 2.0: How Private Spaceflight, a Resurgent NASA, and International Partners are Creating a New Space AgeSpace 2.0: How Private Spaceflight, a Resurgent NASA, and International Partners are Creating a New Space Age by Rod Pyle
My rating: [usr 4.5]

Blurb:

We’re on the cusp of new era in the great adventure of space exploration.

More than a half-century ago, humanity first hurled objects into space, and almost 50 years ago, astronauts first walked on the moon. Since then, we have explored Earth’s orbit with shuttles, capsules, and space stations; sent robots to Mars, Venus, Mercury, Jupiter, Saturn, and Uranus; sampled a comet; sent telescopes into orbit; and charted most of our own planet.

What does the future hold?

In Space 2.0, space historian Rod Pyle, in collaboration with the National Space Society, will give you an inside look at the next few decades of spaceflight and long-term plans for exploration, utilization, and settlement.

No longer the exclusive domain of government entities such as NASA and other national agencies, space exploration is rapidly becoming privatized, with entrepreneurial startups building huge rocket boosters, satellites, rocket engines, asteroid probes, prospecting craft, and even commercial lunar cargo landers to open this new frontier. Research into ever more sophisticated propulsion and life support systems will soon enable the journey to Mars and destinations deeper in our solar system. As these technologies continue to move forward, there are virtually no limits to human spaceflight and robotic exploration.

While the world has waited since the Apollo lunar program for the next “giant leap,” these critical innovations, most of which are within our grasp with today’s technology, will change the way we live, both in space and on Earth. A new space age—and with it, a new age of peace and prosperity on Earth, and settlement beyond our planet—can be ours.

Speaking with key leaders of the latest space programs and innovations, Pyle shares the excitement and promise of this new era of exploration and economic development. From NASA and the Russian space agency Roscosmos, to emerging leaders in the private sector such as SpaceX, Blue Origin, Moon Express, Virgin Galactic, and many others, Space 2.0 examines the new partnerships that are revolutionizing spaceflight and changing the way we reach for the stars.

Review:

[I received a copy of this book through NetGalley, in exchange for an honest review.]

As a NetGalley ARC, I got a digital copy, but getting a printed one is very, very tempting, since the book contains plenty of beautiful pictures: from archives, from “current” events (taken during SpaceX launches, for instance), and from art depicting projects as of yet unrealised, but that look definitely exciting.

This book takes us on a journey from the early days of space-faring into current projects, as well as what could very well be in store for the future. The space conquest started strongly during the Cold War, but it is true that after a while, those efforts kind of dwindled compared to what they could have been, what a lot of people no doubt expected them to be. I remember when the shuttle was decommissioned, and that was heartbreaking in its own way. Now, as the space industry is not relying only on public agencies but also on investors from the private sector—while I’m not a huge fan of Musk and Bezos, let’s be honest, we need people like them to carry on with the effort—may we hope that it’s not going to stop here?

“Space 2.0” is a very pleasant read, both in an entertaining and in an informative manner, and doesn’t restrict itself to covering NASA: it also presents recent and currents efforts from other agencies, whether in Europe with the ESA or in Asia with the growing importance of China and India. And while it doesn’t shy away from all the hurdles in conquering space, the past as well as the future ones, it provides plenty of technical details, and a clearly hopeful vision (complete with contacts and organisations to get involved as individuals in space-related endeavours in general).

Yes, I really want to get the printed version now. If I have one critique, it’s that I wouldn’t have minded if the book has been a little longer, with even more pictures and details!

Yzabel / November 30, 2018

Review: LikeWar: The Weaponization of Social Media

LikeWar: The Weaponization of Social MediaLikeWar: The Weaponization of Social Media by P.W. Singer

My rating: [rating=5]

Blurb:

Two defense experts explore the collision of war, politics, and social media, where the most important battles are now only a click away.

Through the weaponization of social media, the internet is changing war and politics, just as war and politics are changing the internet. Terrorists livestream their attacks, “Twitter wars” produce real‑world casualties, and viral misinformation alters not just the result of battles, but the very fate of nations. The result is that war, tech, and politics have blurred into a new kind of battlespace that plays out on our smartphones.

P. W. Singer and Emerson Brooking tackle the mind‑bending questions that arise when war goes online and the online world goes to war. They explore how ISIS copies the Instagram tactics of Taylor Swift, a former World of Warcraft addict foils war crimes thousands of miles away, internet trolls shape elections, and China uses a smartphone app to police the thoughts of 1.4 billion citizens. What can be kept secret in a world of networks? Does social media expose the truth or bury it? And what role do ordinary people now play in international conflicts?

Delving into the web’s darkest corners, we meet the unexpected warriors of social media, such as the rapper turned jihadist PR czar and the Russian hipsters who wage unceasing infowars against the West. Finally, looking to the crucial years ahead, LikeWar outlines a radical new paradigm for understanding and defending against the unprecedented threats of our networked world.

Review:

[I received a copy of this book through NetGalley, in exchange for an honest review.]

A very interesting, though worrying study about the influence of social media in areas that we don’t necessarily consider ‘social’, such as the political world, or even as warfare. The past few years especially (but not only) have led to quite important changes in how people use internet in general and social media in particular, with the advent of giants such as Facebook, and other easy access platforms like Twitter.

As much as I stand for a ‘free’ Internet (I’m a child of the 90s, after all, and my first experiences of the web have forever influenced my views of it, for better and for worse), the authors make up for valid points when it comes to listing abuses and excesses. The use of internet as a tool for war is not new, as evidenced by the examples of the Zapatistas in 1994, or the ‘Arab Spring’ in 2011; but the latter quickly turned sour, as some governments, quick to respond, turned the same weapons of freedom into tools of control and oppression. These are the same tools and the same internet we know, but with a much different outcome.

The 2016 US elections are, of course, one of the other examples in this book, one that shows how social media, through sock-puppet accounts, can be used to influence people. The hopeful part in me keeps thinking that ‘people can’t be so stupid’, but the realistic part does acknowledge that, here too, the authors make very valid points. The rational seldom becomes viral, and what gets shared time and again is all the provoking matter (not in a good meaning of this word), the one that calls to base emotions and quick response (again, not in a good way). I kept remembering what I try to practice: “if tempted to post a scathing comment on internet, stop and wait to see if you still want to do that later” (usually, the answer is ‘no’). And so we should also be careful of how we react to what we see on social networks.

Conclusion: 4.5 stars. Kind of alarmist in parts, but in a cold-headed way, one that could have a chance of making people think and reflect on online behaviours, and perhaps, just perhaps, remain cold-headed in the future as well.

Yzabel / July 30, 2018

Review: 21 Lessons for the 21st Century

21 Lessons for the 21st Century21 Lessons for the 21st Century by Yuval Noah Harari

My rating: [rating=3]

Blurb:

Sapiens showed us where we came from. Homo Deus looked to the future. 21 Lessons for the 21st Century explores the present. In this new book, Harari helps us to grapple with a world that is increasingly hard to comprehend. How can we protect ourselves from nuclear war, ecological cataclysms and technological disruptions? What can we do about the epidemic of fake news? Which civilization dominates the world – the West, China, Islam? What can we do about terrorism?

With his trademark clarity and vision, Harari takes us on a thrilling journey into today’s most urgent issues as well as turning to more individual concerns. The golden thread running through this exhilarating new book is the challenge of maintaining our focus and attention in the face of constant and destabilising change. Ultimately what we and our children will need is mental stability, compassion, resilience and reason. This is a crucial part of our ongoing education in the 21st Century.

Review:

[I received a copy of this book through NetGalley, in exchange for an honest review.]

I read Harari’s two other books (“Sapiens” and “Homo Deus”), and quite liked them, so when this one was available, I couldn’t help but request it. It did turn out to be an interesting read as well, dealing with current problems that we just can’t ignore: global warming, terrorism, the rise of harmful ideologies, etc. It’s definitely not seen through rose-tinted glasses, and it’s a good thing, for it’s time people in general wake up and—to paraphrase one of the many things I tend to agree with here—stop voting with their feet. (Between the USA and Brexit Country, let’s be honest: obviously too many of us don’t use their brains when they vote.)

I especially liked the part about the narratives humans in general tend to construct (nationalism and religions, for instance, being built on such narratives)—possibly because it’s a kind of point of view I’ve been holding myself as well, and because (as usual, it seems), the “narratives of sacrifice” hit regular people the most. Another favourite of mine is the part played by algorithms and “Big Data”, for in itself, I find this kind of evolution both fascinating and scary: in the future, will we really let algorithms decide most aspects of our lives, and isn’t it already happening? (But then, aren’t we also constructs whose functioning is based on biological algorithms anyway? Hmm. So many questions.)

I don’t necessarily agree with everything in this book, and to be fair, there was too much matter to cram everything in one volume, so some of it felt a little hurried and too superficial. I’ll nevertheless recommend it as an introduction to the topics it deals with, because it’s a good eye-opener, and it invites to a lot of introspection, questioning and thinking, which is not a bad thing.

Yzabel / June 16, 2018

Review: I Still Dream

I Still DreamI Still Dream by James Smythe

My rating: [rating=3]

Blurb:

1997.

17-year-old Laura Bow has invented a rudimentary artificial intelligence, and named it Organon. At first it’s intended to be a sounding-board for her teenage frustrations, a surrogate best friend; but as she grows older, Organon grows with her.

As the world becomes a very different place, technology changes the way we live, love and die; massive corporations develop rival intelligences to Laura’s, ones without safety barriers or morals; and Laura is forced to decide whether to share her creation with the world. If it falls into the wrong hands, she knows, its power could be abused. But what if Organon is the only thing that can stop humanity from hurting itself irreparably?

I STILL DREAM is a powerful tale of love, loss and hope; a frightening, heartbreakingly human look at who we are now – and who we can be, if we only allow ourselves.

Review:

[I received a copy of this book from NetGalley.]

Although I didn’t adore this book, I found it to be an interesting take on artificial intelligence; on what contributes to developing an AI; on the trials and errors involved, and on how the best intentions can be tainted by poor execution, like what happens with SCION. Because, to paraphrase what Laura says about it in the novel, if you teach a child to fight and retaliate, what does it teach them about life and how to react to whatever comes their way?

The story had its ebb and flow, sometimes a little too slow to my liking, but always intriguing. I usually don’t mind when a story jumps from one time period to another, and/or doesn’t always rely on the same narrator, as long as I can follow it. And here, I didn’t have any trouble following, even when the first person narrator didn’t introduce themselves at first (like what happens with Charlie or Cesar). This approach lets the author play with more than just Laura’s take on both Organon and SCION—which was good, since it’s easily apparent that Organon is built upon all that Laura poured into it, and having only Laura’s POV would have felt, to me, slightly… constricting?

My opinion about the plot remains mixed, though, in that the novel seems to hover between being character-driven and being story-driven, while not fully achieving either. I liked the take on developing artificial intelligence—I don’t know much about coding, and I wouldn’t know how to even start about something so huge, and it felt plausible to me. On the other hand, I kept thinking that I wanted the character development part to go a little further than it did, because I felt that there remained some invisible barrier between me and the characters.

This said, I still got to see enough about Laura and the beings (whether the people or the AIs) surrounding her to get a fairly good idea of the characters, too, and of their struggles through life, especially when it came to dementia and similar memory- and recognition-related troubles. So, I definitely wouldn’t say either that the book was a failure in that regard.

Perhaps the one part that really disappointed me was the last chapter, which dragged on making the same point several times. I think it would’ve been more powerful had it been much shorter.

Nevertheless, I would still recommend the book, for the way it puts AI creation and destruction in parallel with the growing up and the decaying of human minds. (Also, listening to ‘Cloudbusting’ while reading it doesn’t hurt.)

Yzabel / May 7, 2018

Review: Elon Musk: How the Billionaire CEO of SpaceX and Tesla is Shaping our Future

Elon Musk: How the Billionaire CEO of SpaceX and Tesla is Shaping our FutureElon Musk: How the Billionaire CEO of SpaceX and Tesla is Shaping our Future by Ashlee Vance

My rating: [rating=3]

Blurb:

South African born Elon Musk is the renowned entrepreneur and innovator behind PayPal, SpaceX, Tesla, and SolarCity. Musk wants to save our planet; he wants to send citizens into space, to form a colony on Mars; he wants to make money while doing these things; and he wants us all to know about it. He is the real-life inspiration for the Iron Man series of films starring Robert Downey Junior.

The personal tale of Musk’s life comes with all the trappings one associates with a great, drama-filled story. He was a freakishly bright kid who was bullied brutally at school, and abused by his father. In the midst of these rough conditions, and the violence of apartheid South Africa, Musk still thrived academically and attended the University of Pennsylvania, where he paid his own way through school by turning his house into a club and throwing massive parties.

He started a pair of huge dot-com successes, including PayPal, which eBay acquired for $1.5 billion in 2002. Musk was forced out as CEO and so began his lost years in which he decided to go it alone and baffled friends by investing his fortune in rockets and electric cars. Meanwhile Musk’s marriage disintegrated as his technological obsessions took over his life …

Elon Musk is the Steve Jobs of the present and the future, and for the past twelve months, he has been shadowed by tech reporter, Ashlee Vance. Elon Musk: How the Billionaire CEO of Spacex and Tesla is Shaping our Future is an important, exciting and intelligent account of the real-life Iron Man.

Review:

[I received a copy of this book through NetGalley.]

An interesting read for me, considering I never went in depth into what Musk has accomplished (to be fair, I came to this book because I find Tesla cars sexy and thought ‘well, why not read this, at least I’ll know more about the man’).

I’m kind of sitting on the fence about this book. I liked learning about how Musk’s companies came to be, the problems encountered along the way, how things were at times one inch from just failing, but worked out in the end, out of both luck and determination. In a way, it’s a positive ‘lesson’: that sometimes things fail, but it shouldn’t prevent you from fighting for them and taking risks, because they just may succeed as well.

I also appreciated that the author interviewed other people, employees, ex-employees, friends, ex-partners, etc., and that he made them part of the whole: people without whom Tesla Motors or SpaceX wOuld’ve never been able to take off, engineers and mechanics and designers whose role was absolutely not negligible. Since a large part of the book was focused on these companies, acknowledging more than just one actor was a good thing to do.

I would’ve d liked it to go more in depth about how exactly things worked out, when it comes to the science/engineering part. Elon Musk seems like he knows his stuff, too, and has learnt over the years what he didn’t know and made him shoot for impossible deadlines at first (now I guess they’re just improbable, hah), and… I don’t know, I expected something more detailed in that regard. Maybe less of the business aspect, and more about the engineering the way Elon Musk himself goes about it?

Also, for a biography, I think it didn’t go to the bottom of things either when it comes to the man, and lacks a certain detachment. Musk doesn’t come off as a very empathetic person, to say the least, and while objectively I understand his drive, humanely the way he treats his employees is, well, not great at all. So I would’ve been interested in seeing more reflecting about this: coming from him, but also coming from the biographer. There -is- something wrong in the way all these visionary projects have come to be, and it was pretty much glossed over. (In short, was the harshness really needed, does innovation has to come to such a price, and would things have tanked with just a bit more empathy?)

This was instructive, and I kind of liked it, so 3 stars… But while I know more about Tesla Motors, SolarCity and SpaceX, I don’t feel like I know -that- much more about Musk himself now.

Yzabel / March 11, 2018

Review: Break Out

Break Out: How the Apple II Launched the PC Gaming RevolutionBreak Out: How the Apple II Launched the PC Gaming Revolution by David L. Craddock

My rating: [rating=5]

Blurb:

Around the world, millions of people hijack cars in Grand Theft Auto, role play fantastical heroes in World of WarCraft, and crush candy on phones as small as wallets yet nearly as powerful as desktop computers. But long before video games became a multi-billion-dollar industry, two hackers invented the Apple II, a PC that contained less memory than the average Microsoft Word document and bowled over consumers by displaying four colors at once. Some users tapped its resources to design productivity software. Others devised some of the most influential games of all time. From the perils along the Oregon Trail and the exploits of Carmen Sandiego to the shadowy dungeons of Wizardry and Prince of Persia’s trap-filled labyrinth, Break Out recounts the making of some of the Apple II’s most iconic games, illustrates how they informed the games we play today, and tells the stories of the pioneers who made them.

Review:

[I received a copy of this book through Netgalley.]

I never owned an Apple II, but my family did have a Commodore 64 when I was a kid, and I do have a soft spot for the history and evolution of computing (and computers) in general, and I was glad to read this book, for it reminded me of a lot of things. The Apple II, after all, was part of that series of personal computers on which a lot of developers cut their teeth, at a time when one still needed to dive into programming, at least a little, if one wanted to fully exploit their machine. (I’ve forgotten most of it now, and was never really good at it anyway since I was 7 and couldn’t understand English at the time… but I also tried my hand at BASIC to code a few simple games, thanks to a library book that may or may not have been David Ahl’s “101 BASIC Computer Games”, I can’t remember anymore now.)

In other words, due to a lot of these developers coding not only for the Apple II, and/or to their games being ported to other machines, C64 included, I was familiar with a lot of the games and software mentioned in Craddock’s book. Even though, 1980s and personal computer culture of the time oblige, most of what we owned was most likely pirated, as we happily copied games from each others to cassettes and 5 ¼ floppy disks on which we punched a second hole (instant double capacity! Just add water!).

A-hem. I guess the geek in me is just happy and excited at this trip down memory lane. And at discovering the genesis behind those early games which I also played, sometimes without even knowing what they were about. (So yes, I did save POWs with “Choplifter!”, and I haunted the supermarket’s PC aisle in 1992 or so in the hopes of playing “Prince of Persia”. And I had tons of fun with Brøderbund’s “The Print Shop”, which I was still using in the mid-90s to make some silly fanzine of mine. And even though that game wasn’t mentioned in the book, I was remembered of “Shadowfax”, which I played on C64, and some 30 years later, I’m finally aware that I was actually playing Gandalf dodging & shooting Nazgûls. One is never too old to learn!)

This book may be worth more to people who owned and Apple II and/or played the games it describes, but even for those who never owned that computer and games, I think it holds value anyway as a work retracing a period of history that is still close enough, and shaped the world of personal computing as we know it today. It’s also worth it, I believe, for anyone who’s interested in discovering how games (but not only) were developed at the time, using methods and planning that probably wouldn’t work anymore. All things considered, without those developers learning the ropes by copying existing games before ‘graduating’ to their own, so to speak, something that wouldn’t be possible anymore either now owing to said software’s complexity, maybe the software industry of today would be very different. And, last but not least, quite a few of our most popular post-2000 games owe a lot, in terms of gaming design, to the ones originally developed for the Apple II.

My main criticism about “Break Out” would be the quality of the pictures included on its pages. However, I got a PDF ARC to review, not a printed version, and I assumed from the beginning that compression was at fault here, and that the printed book won’t exhibit this fault. So it’s not real criticism.

Conclusion: If you’re interested in the history of computers and/or games; in reliving a period you knew as a gamer child or teenager; and/or in seeing, through examples and interviews, how developing went at that time: get this book.

Yzabel / January 14, 2018

Review: Listening In — Cybersecurity in an Insecure Age

Listening In: Cybersecurity in an Insecure AgeListening In: Cybersecurity in an Insecure Age by Susan Landau

My rating: [rating=4]

Blurb:

A cybersecurity expert and former Google privacy analyst’s urgent call to protect devices and networks against malicious hackers

New technologies have provided both incredible convenience and new threats. The same kinds of digital networks that allow you to hail a ride using your smartphone let power grid operators control a country’s electricity—and these personal, corporate, and government systems are all vulnerable. In Ukraine, unknown hackers shut off electricity to nearly 230,000 people for six hours. North Korean hackers destroyed networks at Sony Pictures in retaliation for a film that mocked Kim Jong-un. And Russian cyberattackers leaked Democratic National Committee emails in an attempt to sway a U.S. presidential election.
 
And yet despite such documented risks, government agencies, whose investigations and surveillance are stymied by encryption, push for a weakening of protections. In this accessible and riveting read, Susan Landau makes a compelling case for the need to secure our data, explaining how we must maintain cybersecurity in an insecure age.

Review:

[I received a copy of this book through NetGalley.]

An interesting foray into encryption and privacy, especially when considering the point of view of authorities who may need to access data on devices seized upon arrests.

The author makes a case for strengthened encryption, and I feel this makes more sense than the contrary. The book is positioned around the main controversy of including backdoors to allow police and intelligence services to access a device, so that when they need to do it during an investigation, to apprehend a perp or to follow the trail of other people potentially involved, they could do so easily; whereas strong encryption would make it difficult or impossible. However, as has been discussed during actual investigations (an example given in the book involves Apple), there’d be no guarantees that in-built backdoors would be used only by authorities: if they’re here, sooner or later someone with ill intentions is bound to find them and use them, too.

This ties into a general concern about how we have evolved into a digital age, and have to envision security from this perspective. Here also, while not going into deep technical details, the book explains the principles underlying this new brand of security; how this or that method works; the pros and cons of going towards more encryption or less encryption; what other solutions have already been tested, especially in military environments; how cyber-attacks can disrupt governmental operations in many different ways, such as what happened with Estonia and Georgia, and even the 2016 US elections. All very current and hot issues that deserve to be pointed at and examined, because whatever solutions get implemented, if they create less security and impinge on civilian privacy as well, they’re not going to be useful for very long (if ever).

Also interesting, even though it’s not the main focus, is the concept of encryption methods needing to be made public in order to be really efficient: the more people have a chance of poking at them, testing them, and finding faults, the more these methods can be revised and strengthened.

Conclusion: Not a very technical book, but that’s precisely why it makes a good introduction to such matters: easy to understand, while highlighting major concerns that not only deal with national security, but with our own (and with our privacy) as well.

Yzabel / July 30, 2017

Review: The Comic Book Story of Video Games

The Comic Book Story of Video Games: The Incredible History of the Electronic Gaming RevolutionThe Comic Book Story of Video Games: The Incredible History of the Electronic Gaming Revolution by Jonathan Hennessey

My rating: [rating=3]

Blurb:

A complete, illustrated history of video games–highlighting the machines, games, and people who have made gaming a worldwide, billion dollar industry/artform–told in a graphic novel format.
Author Jonathan Hennessey and illustrator Jack McGowan present the first full-color, chronological origin story for this hugely successful, omnipresent artform and business. Hennessey provides readers with everything they need to know about video games–from their early beginnings during World War II to the emergence of arcade games in the 1970s to the rise of Nintendo to today’s app-based games like Angry Birds and Pokemon Go. Hennessey and McGowan also analyze the evolution of gaming as an artform and its impact on society. Each chapter features spotlights on major players in the development of games and gaming that contains everything that gamers and non-gamers alike need to understand and appreciate this incredible phenomenon.

Review:

[I received a copy of this book through NetGalley.]

Fairly interesting, although to be honest, in spite of the early chapters being educative in their own ways, I would’ve preferred to see the focus more on the actual video games (and industry) themselves, rather than also on the electricity/industrial revolution parts. The art style, too, was not always consistent, and sometimes too stiff.

On the other hand, I appreciated the inclusion of actual video games characters in panels, as watchers or part of the ‘narrative’; just trying to remember or find out who they were, was in itself another, different dive into history. (Well, maybe it wouldn’t work that well on someone who knows less about such games, but for me, it worked.)

I also liked how the book included some of the backstage workings behind the whole video games industry; they were plenty of things I didn’t know, for instance Sony and its Playstation, I had no idea there had been a deal in the plans with Nintendo for CD games, and that it completely fell through. (I’m not feeling younger, though. Being reminded that this PSX I got in 1998—and I made it a point to get a US model, too, since the European one didn’t run the games I wanted—was even a few years older than that… well…)

Conclusion: An informative and colourful read. I do wish it had spent just a little less time on the really early years, where ‘games’ per se weren’t so much concerned (to be fair, I already know a lot about computer history in general).