Yzabel / March 1, 2017

Review: Cyber World

Cyber World: Tales of Humanity's TomorrowCyber World: Tales of Humanity’s Tomorrow by Jason Heller

My rating: 3 of 5 stars

Blurb:

Cybernetics. Neuroscience. Nanotechnology. Genetic engineering. Hacktivism. Transhumanism. The world of tomorrow is already here, and the technological changes we all face have inspired a new wave of stories to address our fears, hopes, dreams, and desires as Homo sapiens evolve—or not—into their next incarnation. Cyber World presents diverse tales of humanity’s tomorrow, as told by some of today’s most gripping science fiction visionaries.

Review:

[I received an e-copy of this book through NetGalley.]

A collection of short stories with virtual reality, AI and technology themes in general. Despite the ‘cyberpunk’ flair, I agree with the curators: it’s not so much cyberpunk in its original meaning, as dealing with various ideas that fit our current societies more than the ‘old cyberpunk’ feeling.

* “Serenade:” 3/5

A hacker decrypting data on an old USB sticks realises that said data is not about future useful information, but memories.

* “The Mighty Phin:” 3/5

In a prison ship controlled by an AI, not everything is as it looks, and truth may be more difficult to stomach than the characters think at first. Bit of an abrupt ending, though, when I think about how it could’ve been more developed.

* “Reactions:” 3/5

What a drone pilot pumped up on battle drugs goes through when the operation he’s on is suddenly cancelled… but not what’s still lingering in his organism. I found it interesting, although, like the story before it, I’d have liked some more development (especially regarding the soldier’s decision to break his family).

* “The Bees of Kiribati:” 5/5

Chilling because even though this doesn’t exist (yet), the principles behind the murders in this story could very well be applied in other ways. It also raises the old but still accurate ethical question: would you kill a few people, even babies, if it meant being able to save many more?

* “The Rest Between Two Notes:” 2/3

Promising theme (a teenager killing her mother repeatedly in virtual reality), but I found the plot too muddled in places. The resolution brought at the end wasn’t too clear–I wouldn’t mind in a novel, but in short stories it’s another matter.

* “The Singularity is In Your Hair:” 5/5

Touching and horrible. A girl suffering from a degenerative disease, who can only experience living through virtual reality, performs jobs and meets people thanks to an AI who may or may not be so benevolent. The promise of one day being fully uploaded to virtual space, and leaving the meat behind instead of facing the prospect of her impending death, keep her going. And she desperately hopes this will come true sooner than later.

* “Panic City:” 5/5

In an underground city that is both a refuge and a prison, people have been living for generations following models and using technology that are gradually failing. When something threatens to break an opening into this ‘homeostatic’ environment, the AI controlling the city has to make a decision: is their original programming really ideal in this case?

* “The Faithful Soldier, Prompted:” 4/5

A veteran from corporate wars receives prompts on his augmented reality system, even though the war is over. While such defective prompts are known to be useless, and should be discarded, these seem different… and so he follows them, desperate in his hopes that the rewards will save the woman he loves. I liked the writing here–even the prompts sounded poetic.

* “Your Bones Will Not Be Unknown:” 4/5

An assassin is sent to kill a rival boss, knowing full well there are little chances of success here. But what the boss has in mind for them is not necessarily death, and could even actually be a gift.

* “Staunch:” 2/5

A group of kids-hackers-rebels, led by a doctor who used to be part of a legendary team, travel through what’s left of the UK to save the life of one of their own. Though the plot itself was a bit weak, I liked the technological problems used in it (replacement organs shutting down if the firmware’s outdated or the copyright has changed hands, etc.)—definitely freaky.

* “Other People’s Thoughts:” 2/5

About empathy, telepathic powers and gender fluidity. Good themes, and I would’ve loved actually liking the story, but it was more descriptive than actual plot, and I found it too weak to hold my interest.

* “WISYOMG:” 1/5

Almost skipped that one. The style and character weren’t appealing, and I’m still not sure what was the idea. Warning people against body mods and fads? It was hard to follow, so I’m really not sure.

* “We Will Take Care of Our Own:” 2/5

Of corrupt politicians and corporations trying to make money by officially solving problems, and officiously sweeping them under the carpet. Again, good theme, especially since the politician has a skeleton of her own in the closet, but in terms of plot and development, it wasn’t strong nor long enough.

* “A Song Transmuted:” 3/5

A young musician comes up with a new concept to be music, rather than simply playing it—spurred by her relationship with her grandfather, his way of encouraging her to meet other people and play music with her, and this in spite of a dishonest colleague stealing her idea. Good, though not groundbreaking.

* “It’s Only Words:” 2/5

A sort of neo-Luddite theme, of a boy writing his school project on paper when everybody else is constantly connected to the web and not doing anything in an “analogue” way anymore. I’m not sure where this story was going, though: I felt that something was missing, that the point wasn’t strongly made enough at the end, because nothing really changes, and the people targetted may not even have understood what was happening?

* “Small Offerings:” 5/5

Horrific but fascinating. A story about the means that may be necessary, in a future and over-polluted world, for people to carry healthy children to term, by sacrificing others.

* “Darkout:” 2/5

Good build-up to something bigger, in a society where everybody’s living under the camera’s eye… but the end just fell flat, and nothing really happened.

* “Visible Damage:” 3/5

A hacker goes on the trail of a nascent AI, in the hopes of finding it before everyone else obliterates it. Interesting, but a bit confusing.

* “The Ibex on the Day of Extinction:” 4/5

A man far from his family comes home to find everybody and everything gone—no GPS, no radio, no internet, and only empty clothes left behind.
I kind of suspected what had happened early on. Still, I liked this story. Sometimes all I need is for the conclusion to vindicate what I’m already thinking.

* “How Nothing Happens:” 1/5

Kind of what it says on the tin? I get the basic idea, but the way it was developed didn’t grab my attention.

Yzabel / December 10, 2015

Review: Nirvana

Nirvana (Nirvana #1)Nirvana by J.R. Stewart

My rating: [rating=1]

Blurb:

When the real world is emptied of all that you love, how can you keep yourself from dependence on the virtual?

Larissa Kenders lives in a world where the real and the virtual intermingle daily. After the supposed death of her soulmate, Andrew, Larissa is able to find solace by escaping to Nirvana, a virtual world where anything is possible – even visits with Andrew. Although Larissa is told that these meetings are not real, she cannot shake her suspicion that Andrew is indeed alive. When she begins an investigation of Hexagon, the very institution that she has been taught to trust, Larissa uncovers much more than she ever expected and places herself in serious danger. Her biggest challenge, however, remains determining what is real – and what is virtual.

Nirvana is the first instalment in the three-part “Nirvana” series, a fast-paced, page-turning young adult trilogy that combines elements of the romance, mystery, and science fiction genres. This first novel introduces readers to a heroine who refuses to give up on the man she loves, even if it means taking on an entire government to do so.

Review:

[I received a copy of this novel through NetGalley, in exchange for an honest review.]

I can’t remember how I got approved. I think I received an invitation, months ago, but didn’t get to reading the book until now. And then, halfway through, I realised what I had was the first ARC, and that I needed to download it again, because the author had rewritten a lot after the first batch of reviews. Or something to that extent? Anyway, I got the second version, and I’m glad I did. I still didn’t like “Nirvana” in the end, but I can commend the effort, as there was quite some improvement compared to the first version. (On the other hand, it gets to show that when a book’s in a first draft state, or close to it, it’s really best not to publish it… Reviewers aren’t beta-readers.)

The premise was definitely interesting: future dystopia, post-apocalyptic world after a series of environmental disasters, people living under tight control from corporations (mainly Hexagon), and blowing their hard-earned money on a virtual world named Nirvana—even as little as one quarter of an hour a week, as it’s the only escape from daily drudgery in bunkers. In typical dystopian fashion, our heroine, Larissa (prefers to be called Kenders) discovers dark secrets while investigating into the death of her boyfriend Andrew. Also in typical dystopian fashion, there’s a clear cut between the elite, the rich and famous, who can afford housing in “the Bubble”, whereas the others are left to survive however they can: as Nirvana operators if they’re lucky, as slaves in the Farms if they’re not.

To be honest, it’s pretty difficult for me to review only the second version, without thinking about the first one. The second version felt, all in all, smoother: where the first one threw me in a world where Kenders patrolled the wastelands as a soldier, without much sense of direction, here she felt much more integrated in her world, being a Nirvana operator. The technology seemed more real, too, better thought and described, and the narrative more logical: moving fast, but clearly not as over the place as the first version’s was. I could tell where the story was improved, and in a way, I’m glad I got to read both versions (at least partially).

I didn’t like it, though. A shame, but, well, it happens.

– The character’s age, first. In the original story, Kenders was 24, Andrew and Serge a couple of years older… And this was good. Now Kenders is 17, the guys are 19-20, and this felt just so weird. I could believe in a 24-year-old now-soldier, ex-punk rocker/university student. But the same character aged 17, reflecting on all that stuff she had done “years ago”? Not believable, especially not when surrounded with people of the same type (so many “gifted kids” in one place, when nothing highlighted that fact = strange). Moreover, it cast a shadow on the Kenders-Andrew relationship: I always have a hard time with those “old couple-slash-soulmates forever” tropes when the characters are so young.

– The environmental disaster(s). They felt like they happened in 1-2 years, even if they were nothing new for the characters, and the world-building here was kind of lazy, too. The bees disappeared, OK, but they’re not the only way plants can reproduce. Other species play a part as well. I wasn’t sold on that one reason.

– The explanation heavy-handed “corporations are evulz” message.

– The beginning of the novel was smoother (the parts with Serge and in the Bubble made much more sense!), but the last chapters went so fast! One moment, this or that character was alive… then they were dead, and it happened in such a quick and dispassionate way that I was all “Wait, what… Oh… Am I supposed to feel sad, now?” I couldn’t get invested in their lives, their emotions, in what was at stake for them. Kenders being in a punk rock band didn’t add much to her personality, and the part with her father… didn’t lead to much either?

– Some very, very stupid decisions. Of the too-stupid-to-live kind. Literally. Why did so-and-so have to engineer such a situation where they would end up dying along with the enemy, when there were likely other solutions? Why didn’t they anticipate that the “bad guys” wouldn’t come alone / wouldn’t be fooled by the diversion? *That* kind of decisions. And Kenders wasn’t especially clever.

– Nirvana itself. Mostly it was Kenders meeting Andrew in their 2-3 favourite online places. In the end, I didn’t get the effect I was expecting (i.e. “lost in a virtual world / confusing virtual world with reality and vice versa”). Both worlds were always very clearly delimited in my opinion.

– The Red Door program. It gets lumped on us in the beginning and at the end, but there was no real central thread regarding this. I was under the impression it was here just because any dystopian world needs its oppressive, gets-rid-of-“dissenters” program.

– Info dumps. Lots of them. This didn’t change much between the first and second versions.

– The love triangle. Not even worth mentioning. Uh.

Conclusion: An improved version, but one that would still need lots of work for me to enjoy it.

Yzabel / July 29, 2015

Review: Collected Fiction by Hannu Rajaniemi

Hannu Rajaniemi: Collected FictionHannu Rajaniemi: Collected Fiction by Hannu Rajaniemi

My rating: [rating=5]

Blurb:

Inside the firewall the city is alive. Buildings breathe, cars attack, angels patrol, and hyper-intelligent pets rebel.

With unbridled invention and breakneck adventure, Hannu Rajaniemi is on the cutting-edge of science fiction. His post-apocalyptic, post-cyberpunk, and post-human tales are full of exhilarating energy and unpredictable optimism.

How will human nature react when the only limit to desire is creativity? When the distinction between humans and gods is as small as nanomachines—or as large as the universe? Whether the next big step in technology is 3D printing, genetic alteration, or unlimited space travel, Rajaniemi writes about what happens after.

Review:

[I received a copy through NetGalley, in exchange for an honest review.]

A few months ago, I read Hannu Rajaniemi’s first two installments of “The Quantum Thief”: not so easy to follow novels, but unique in their own right, because of their fascinating blend of science and, dare I say, poetry.

These short stories are a little easier to follow, while retaining this quality, as well as first sentences that almost always manage to pique my interest, combining as they do totally different elements. Typical example: “Before the concert, we steal the master’s head.” We often hear or read that first sentences and first pages are important to grab a reader’s attention, and I think this author manages to do that very well here.

Most of those stories kept me enthralled, although not always for the same reasons. Some of them were clearly set in a distant enough future that men had become digital gods, or launched starships meant to drop servers into spaces just like one would plant seends, aiming to create a network spanning entire galaxies. Other stories felt closer to contemporary times, while toying with Finnish myths and legends (Tuoni…). Not to mention the inclusion of Edinburgh: I very often derive pleasure just from reading about a city I know well and/or live in.

Generally speaking, I would divide these stories into three (somewhat loose) categories:

– The exploring of technology, pushed back to its limits and beyond, and what it means to be a sentient being in such a world. I use the words “beings” here on purpose, since not all protagonists are human: “His Master’s Voice” features two extremely enhanced and intelligent pets, and is narrated by the dog itself. Brilliant.

The same applies to “The Server and the Dragon” (a lone server growing in space, questioning its own purpose), “Deux Ex Homine” (the story of one who briefly embraced a plague turning people into digital deities), “Elegy for a Young Elk”, or “Invisible Planets” (where the protagonist is, in fact, a ship).

“Skywalker of Earth” has its own charm, in between a contemporary alien invasion adventure and a pulp serial—considering the people who initiated the conflict in it, and when they did it (1930s pseudo-science). I also really liked the idea of going open source in order to pool all resources available and fight back.

Certainly closer to our own time period, “Topsight” deals with what’s left of people in the digital world after their death, while “The Jugaad Cathedral” explores the meaning of living in a digital world, most specifically a MMORPG, vs. embracing the “real” world, and blurs boundaries between both.

The one I didnt like so much was “Shibuya no Love”, because its portrayal of Japan and its inhabitants felt too close to caricature. It was probably on purpose, but it didn’t work for me.

– The mythical-tinged stories: “Fisher of Men” (includes Iku-Turso), “The Viper Blanket” (with its bizarre family following ancient rites), “The Oldest Game”…

– The others: “Paris, In Love”, “Ghost Dogs”, or “Satan’s Typist”. The first one was close to urban fantasy, in that the City in it really took on a life of its own. The other two are more the horror-infused type—the ghost dogs especially echoed Gaiman’s wolves in the wall for me.

Definitely a unique collection, one that I will recommend without fear of the science thrown in: maybe the concepts will be lost on some (I won’t pretend I understood absolutely everything either), but it doesn’t really matter. Context, feelings and ideas largely make up for it, allowing to mentally draw a bigger picture in every case.