Review: Waking Hell

Yzabel / April 1, 2017

Waking Hell (Station #2)Waking Hell by Al Robertson

My rating: [rating=4]

Blurb:

Leila Fenech is dead. And so is her brother Dieter. But what’s really pissing her off is how he sold his afterlife as part of an insurance scam and left her to pick up the pieces. She wants him back so she can kick his backside from here to the Kuiper Belt.

Station is humanity’s last outpost. But this battle-scarred asteroid isn’t just for the living. It’s also where the dead live on as fetches: digital memories and scraps of personality gathered together and given life. Of a sort.

Leila won’t stop searching Station until she’s found her brother’s fetch – but the sinister Pressure Men are stalking her every move. Clearly Dieter’s got himself mixed up in something a whole lot darker than just some scam.

Digging deeper, Leila discovers there’s far more than her brother’s afterlife at stake. Could it be that humanity’s last outpost is on the brink of disaster? Is it too late for even the dead to save it?

Review:

[I received a copy from the publisher through NetGalley.]

Sequel to ‘Crashing Heaven’, a novel I read a couple of years ago, and quite liked. The world is roughly the same—Station, floating in space—but the protagonists are different, and the situation has changed: one of the gods was forcibly removed, and the fetches (dead people reconstructed from their memories) now have existences of their own, even though their community went through a plague that almost destroyed them along the way.

The characters: as mentioned above, no Hugo Fist or Jack Forster here, although they’re briefly mentioned. This time, the story mainly follows Leila, a fetch who’s trying to save her genius brother Dieter, and Cassiel, a Totality mind who’s investigating said brother’s death. It starts with Dieter falling prey to an old tech artifact, and dying from it; however, contrary to what Leila thinks at first, he cannot be brought back as a fetch, due to a fishy contract he signed at the last moment with a couple of shady characters called ‘pressure men’. Finding herself the unwilling beneficiary of this contract that left her a rich heiress, Leila uses her newly acquired money—and the door it opens—to try and find out what really happened to Dieter, and bring him back at all costs, the way himself helped her build herself back up after the fetch plague almost deconstructed her for good.

Even though I admit I didn’t like Leila much at first (too whiny and self-centered), and would have hoped to see Jack and Hugo again, soon enough the new characters grew up on me. On the one hand, Leila tends to keep focused on Dieter and not on the bigger picture, but this bit on the selfish side makes her, in a way, very human. On the other hand, she puts herself on the front line as well: you definitely can’t call her a coward, all the more as the enemy could very well wipe her out of existence. As for Cassiel, she brings a lot of information about the AIs, the way they live, and how close they are to humans even if the latter don’t always notice it.

(Interestingly, as a fetch, Leila is just as much dependent on hardware and on the local equivalent of the online world to exist and manifest herself. The world of Station definitely keeps blurring the lines and questioning what makes us human, especially once you throw the gods into the mix: the Rose who isn’t so infallible, East who’s obsessed with the media and her reality shows…)

There are a lot of epic virtual reality/online world/hidden servers moments. Because both Leila and Cassiel are reconstructed or artificial AIs, they’re both powerful and frail. Without a physical body, and armed with a weapon Dieter had once designed for her only, Leila has means of her own to fight and resist; and Cassiel was designed as a weapon herself, with a nanogel body making her suited for both physical and digital combat; and yet, because they’re software-based, they’re vulnerable to viruses and similar attacks… which makes the pressure men and their ability to edit data (including memories) all the more dangerous to them. Memory is clearly one of the stakes in the novel, because there comes a point when neither characters nor readers can really tell whether their memories are true or were manipulated.

A few discrepancies in terms of style (I had noticed that in the first book already: sometimes the prose switches to short sentences that jar a little with the rest), but not enough to really be a problem. All instances of ‘brought’ were also printed as ‘bought’, but since I got a preprint copy, this was hopefully corrected in the final version.

Conclusion: 3.5 stars. I found the ending a little rushed, with some loose ends not so properly tied, and there were a couple of moments when I had to push through for a few pages (for some reason I can’t exactly pinpoint). Nevertheless, I thoroughly enjoyed diving into Station and its particular blend of bleak cyberpunk and transhumanism. Should there be a third book, I wouldn’t mind reading it either.