Yzabel / January 5, 2016

Review: This Monstrous Thing

This Monstrous ThingThis Monstrous Thing by Mackenzi Lee

My rating: [rating=3]

Blurb:

In 1818 Geneva, men built with clockwork parts live hidden away from society, cared for only by illegal mechanics called Shadow Boys. Two years ago, Shadow Boy Alasdair Finch’s life shattered to bits.

His brother, Oliver—dead.

His sweetheart, Mary—gone.

His chance to break free of Geneva—lost.

Heart-broken and desperate, Alasdair does the unthinkable: He brings Oliver back from the dead.

But putting back together a broken life is more difficult than mending bones and adding clockwork pieces. Oliver returns more monster than man, and Alasdair’s horror further damages the already troubled relationship.

Then comes the publication of Frankenstein and the city intensifies its search for Shadow Boys, aiming to discover the real life doctor and his monster. Alasdair finds refuge with his idol, the brilliant Dr. Geisler, who may offer him a way to escape the dangerous present and his guilt-ridden past, but at a horrible price only Oliver can pay…

Review:

[I received a copy of this novel through Edelweiss, in exchange for an honest review.]

Sort of a retelling of the “Frankenstein” story, based on the idea of “what if the latter had been inspired by real-life events”. In a world where clockwork (allowing to replace missing limbs in people, among other things) is considered in some places, due to its proponents’ reputation of not being fully human, Alasdair Finch and his family have been on the run for years, ending in Geneva where they secretly practice their craft as “Shadow Boys”. Since the elder brother, Oliver, died two years ago, though, nothing has been the same. It is, obviously, no spoiler to say that Alasdair brought him back through clockwork, and now has to deal with a different Oliver, back from the dead… and no brother quite know what to do with himself or each other anymore.

The characters themselves were interesting enough, with merits and flaws, doubts and questions regarding what they had done, what they should do… Oliver: convinced he was a monster, and having to learn who he was through Alasdair, since he first had no memory of his previous life. Alasdair, torn between his loyalty towards his brother and family and his desire to study with their former mentor, Dr. Geisler. Clémence, so hardened and savvy in many ways, yet also unsure of what her place in the world was. Mary, conflicted about the choices she made and the façade she presented to the world. Even some minor characters, whose own perception of clockwork isn’t always what you’d think.

I regretted however not seeing more of their inner questioning: we get a lot from Alasdair, since he’s the first person narrator, but the others seemed to have such torment to contend with, and it was “only” seen through Ally’s eyes, therefore tinged by his own view of the world. It mirrored the original work by Shelley, but didn’t have the same impact on me. Perhaps a third person narration, with a couple of other points of view, may have worked well here, if only to also let the reader witness other happenings—the plot remained slow in terms of events/action, yet not as devoted as it could have been to fully develop the whole philosophy and conundrums behind the Shadow Boys, clockwork, people having undergone such surgery after having lost a foot or an arm, the Frankenstein society, Mary Shelley’s actions and her somewhat questionable reasons… And although the ending was left open, it was also a little flat compared to what had been at stake.

I still deem this book pleasant to read, for the atmosphere it evoked and the themes it dealt with. I only wish it would’ve delved deeper into its, all in all, fascinating ideas.

Yzabel / December 19, 2015

Review: The Pyramids of London

The Pyramids of London (The Trifold Age, #1)The Pyramids of London by Andrea K. Höst

My rating: [rating=2]

Blurb:

In a world where lightning sustained the Roman Empire, and Egypt’s vampiric god-kings spread their influence through medicine and good weather, tiny Prytennia’s fortunes are rising with the ships that have made her undisputed ruler of the air.

But the peace of recent decades is under threat. Rome’s automaton-driven wealth is waning along with the New Republic’s supply of power crystals, while Sweden uses fear of Rome to add to her Protectorates. And Prytennia is under attack from the wind itself. Relentless daily blasts destroy crops, buildings, and lives, and neither the weather vampires nor Prytennia’s Trifold Goddess have been able to find a way to stop them.

With events so grand scouring the horizon, the deaths of Eiliff and Aedric Tenning raise little interest. The official verdict is accident: two careless automaton makers, killed by their own construct.

The Tenning children and Aedric’s sister, Arianne, know this cannot be true. Nothing will stop their search for what really happened.

Not even if, to follow the first clue, Aunt Arianne must sell herself to a vampire.

Review:

[I received a copy of this novel through NetGalley, in exchange for an honest review.]

Good ideas in terms of world building, although in general, I found the novel a little confusing.

Lots of concepts introduced here, with references to our world: Prytennia is obviously Britain, the Roman Empire and Egypt speak for themselves, and so it was very easy to picture the setting, geographically speaking. There’s still royalty in “Britain”: check. Lutèce is Paris: check (shall I admit to knowing quite a few cities’ old Roman names thanks to “Asterix”?). Various deities associated to various cults, like Cernunnos or Lakshmi: check. At first, it may look like a mish-mash, but it makes a lot of sense in a context where, many centuries ago, the Gods “Answered” people’s prayers and actually descended on the world, or made themselves incarnate in other ways. The Egyptian “gods”, for instance, who gave birth to several strains of vampirism, each with its own powers (the Shu control winds, the Thoth-den use their blood to heal people, the Ma’at can tell who’s lying…). Or Sulis (who in our world used to be worshipped at Bath), who manifests herself through three women, the Suleviae. For someone who knows a little about mythology, or even knows the very basics and wants to learn more, this book gives a few tracks to follow.

However, I didn’t get the same feeling here I got from the blurb. Prytennia’s climate seems to be warm (I immediately imagined cities close to the desert, with people wearing “skirts” instead of trousers), but I didn’t feel the urgency of being “under attack from the wind itself”. The political intrigues from the Swedes, through their representative Gustav, seemed to be more of an afterthought than something that would really affect Prytennia. The “selling oneself to a vampire” part didn’t seem that bad: more a contract for a decade or so, without aging, and I guess there are so many worse ways to indenture oneself. I don’t know if this came from the plot itself (Arianne and her nieces and nephew investigating to know what happened to the dead parents) or from the narrative, the way it was woven. Maybe I was expecting something else.

I also couldn’t push myself to really care for the characters. Arianne’s calm take on basically everything dampened the predicament she was in (potentially turning into a vampire against her will—that’s not a spoiler, you know about it in the very first chapters). The romantic interests came a little out of nowhere, and I’m not sure if they were exactly important when pitched against the backdrop of “who dunnit” and “there’s a secret behind what our parents were working on”. When some characters disappeared, I wasn’t so invested, because I hadn’t gotten to know them more beforehand, and they were more sidenotes for me than people. Mostly I felt that the characters were removed from themselves, dispassionately looking at their own lives from afar, and so in turn I looked at them from afar, too.

Still, I liked the world developed here. Perhaps a bit too much was shoved in the reader’s face from the beginning (any book that needs a glossary tends to be of that kind), but some more careful reading on my part allowed me to quickly grab what it was all about. And it’s definitely a good thing that a lot of the characters are women, and they do Important Things, and it’s completely normal because women in this world get to do Important Things all the time anyway, and it’s not only the men’s turf. (The Queen is part of a goddess incarnate and gets to mingle with dragons, one of the princesses commands a very special kind of guard/spies, girls get to study engineering and can land apprenticeships in workshops, or even have workshops of their own, without society making them feel “improper”… Etc.)

I may decide to grab the second volume at some point. I don’t know yet. I’m hovering around the 2.5 stars mark here, in between some parts I found “OK” and others that made me think “this is a good idea, I like it”. (Vampires especially: they aren’t emo creatures, they become like that due to a symbiotic relationship with specific strains living in their blood, they have souls, they believe in an Egyptian-like Otherworld where they have to strengthen their ba before being able to carry on.) If the next book can get past the somewhat-confusing approach to this world, and focuses more on the characters in a way that would make me feel involved, then I’ll be interested.

Yzabel / November 25, 2015

Review: Deadlands: Ghostwalkers

Deadlands: GhostwalkersDeadlands: Ghostwalkers by Jonathan Maberry

My rating: [rating=2]

Blurb:

The first of three media tie-in novels based on the hit RPG franchise Deadlands

From New York Times bestselling author Jonathan Maberry, the first in a thrilling series of novels based on Deadlands, a hugely successful role-playing game (RPG) set in the Weird, Weird West.

Welcome to the Deadlands, where steely-eyed gunfighters rub shoulders with mad scientists and dark, unnatural forces. Where the Great Quake of 1868 has shattered California into a labyrinth of sea-flooded caverns . . . and a mysterious substance called “ghost rock” fuels exotic steampunk inventions as well as plenty of bloodshed and flying bullets.

In Ghostwalkers, a gun-for-hire, literally haunted by his bloody past, comes to the struggling town of Paradise Falls, where he becomes embroiled in a deadly conflict between the besieged community and a diabolically brilliant alchemist who is building terrible new weapons of mass destruction . . . and an army of the living dead!

Review:

[I received a copy of this novel through NetGalley, in exchange for an honest review.]

I used to play the Deadlands RPG when I was in high school. That was, well, long ago. Long enough for the game to be in its original iteration, no LCG or anything. Back when we used poker chips that could act as jokers, but we greedily kept them because the unused ones would turn into experience points at the end of the game. Yeah, that was quite a few years ago.

So I wanted to try and see what a novel set in the Deadlands universe was like.

Though I admit my recollections of the game are far and few between, I’m not sure the book exactly related. Some elements fitted, and had the “Weird West” feeling I tend to associate with that world, but they seemed to be thrown in more as add-ons than as true parts. (Dinosaurs, zombies, steampunk weapons, etc.) It was fun, sure, yet it also looked as too much being crammed in it… and at the same time, the novel felt too long for the story it had to tell.

It worked well enough as a “strange western”-like story in the beginning, in that the action started fast, and the tropes I was looking for were there: gunslingers, little town under the tyranny of a couple of rich white guys with their own militia of sorts, inhabitants trying to resist but being outnumbered… However, after a while, I began to lose interest, likely because of the repetitiveness of said action, and because the characters didn’t have much depths, all things considered. Grey had a troubled past… but there isn’t much more to him once this past is uncovered (he did work as a character thrown in that mess without much knowledge of what happened, as other people explaining things allowed the reader to discover them as well). Jenny was the mandatory brave female character with a shotgun, and her courage was commendable, yet out of this and her relationship with Grey, there wasn’t too much to her either. The monk was forgettable, and the villain was… gloating?

A definitely problematic character was Looks Away, the Sioux guy who happened to be part of a circus in Europe, got an education there, and now throwns in “British” slang all the time. Making him a Sioux felt more like ye olde mandatory POC than like a real person, as basically he could have been a British scholar just as well, and it wouldn’t have changed the plot in any way. (Granted, had the author gone overboard the other way, by making him a Native American cliché, it’d have been just as bad. But I believe in middle grounds.)

A good deal of the novel was also both boring and too over the top to fully belong. Characters discover awful weapon and enemies, fight them, manage to escape at the last moment, bit of deus ex machina here, rinse and repeat. (A corset stopping a bullet… Uh… Not sure about that, and if the explanation is what I think it was, it wasn’t made very clear in the end.) As for the enemies, I could do with zombies (in the Deadlandsverse? Sure!), but the vampire-witches mqde me wonder what they were doing here, and dinosaurs was too far-fetched, seemingly added to the mix just because at some point, someone must’ve said “hey, why not put dinosaurs in there, too, they’re cool.” Odd.

Writing style: long descriptions (of which I quickly get bored), and a tendency to veer into very short sentences/3-word long paragraphs that worked sometimes, and were jarring at others.

Conclusion: Some interesting ideas, but the characters need to be fleshed out, and the novel to be trimmed down when it comes to descriptions.

Yzabel / November 5, 2015

Review: The Dream Engine

The Dream EngineThe Dream Engine by Sean Platt

My rating: [rating=2]

Blurb:

A truth terrible enough to bury for a millennium …

A mysterious boy calling in her sleep …

A secret city that shouldn’t exist …

When Eila Doyle first sees the strange boy beckoning in whispers from somewhere deep in her imagination, she questioned her sanity. She was used to seeing strange things with her eyes closed — that’s what Eila did all day while strapped to the Blunderbuss, Building whatever the Ministry of Manifestation required — but never before have those images felt so real, or so dangerous.

After Eila learns the terrible truth about her reality and the monsters inside it, she thinks that maybe madness might be her only escape…

Review:

[I received a copy of this novel from NetGalley, in exchange for an honest review.]

2.5 stars

A very interesting theme, but ultimately this novel felt more like an introduction.

I liked the idea of a world shaping its inventions through thoughts, from concepts and a strange machine called the Blunderbuss. I liked the explanation behind how this weird science worked, where exactly the concepts and images came from, not to mention that in general, anything that has to do with dreams tends to fascinate me. One part of the world living a relatively placid existence, with nights spent in quiet, without dreams; and the other, its counterpart, having to sift through dreams nightmares in order to send feedback. And the remnants, what nobody wants, the pollution born from human minds, which just goes… somewhere else. Although the explanations weren’t too easy to follow at first, soon they made sense.

Another thing I liked was how the “mysterious boy” didn’t end up as the mandatory love interest, the one that always ends up trampling over the plot in typical YA novels, whether their genre is actually romance or not. It was quite refreshing, and I can only hope that the world and the stakes presented by the “dream engine” will not fall prey to “luuuurve” in the next volume. There’s enough going in without giving in to trends. So, authors, thank you for sticking to the weird science and dreams and contraptions here.

However, as I was reading, I kept feeling that a lot of things often got rehashed and repeated more than necessary—that some trimming would’ve been in order. It took a long time for what I thought would be the plot to unfurl, and while Eila’s hesitation and questioning herself was totally understandable, it still looked to me like beating around the bush, instead of helping flesh out her character as well as others. In the end, Cora, Daw, Levi (for a few minutes, I couldn’t even remember his name, even though I’ve just finished reading the book… that’s how much an impression he made on me), all the others, were more shades than actual people. Eila was the most developed of all, yet her running in circles in her mind kept her at a basic level: I still don’t know what she likes and dislikes, for instance. I think this is the kind of plot where less time should’ve been spent on introspection, and more on subplots (no need for complex ones: simple things such as more than just Atwell confronting Eila after dinner, or someone realising she wasn’t with Cora every evening, etc.).

So much potential, so many endless possibilities, yet never truly explored…

The world itself, albeit interesting, also suffers from the “pocket universe syndrome”, in that the idea behind its foundations is great, but it seems really, really tiny, no more than a city and some land around it. It could be an island, for what it’s worth, completely isolated, and I didn’t get the feeling of a “real” world, for all its talks of airships and pilots bringing goods from other areas. How far is Stensue from Waldron’s Gate? Is Pavilion only under the latter, or does it extend everywhere? Are there other Pavilions under other towns? And so on.

Conclusion: despite finding quite a few likeable elements in there, I didn’t enjoy it as much as I thought I would. I may or may not pick the second book someday, to see if the potential of this series is going to be properly exploited; right now, though, I really don’t know.

Yzabel / October 10, 2015

Review: The Conquering Dark

The Conquering Dark (Crown & Key #3)The Conquering Dark by Clay Griffith

My rating: [rating=2]

Blurb:

The Crown and Key Society face their most terrifying villain yet: Gaios, a deranged demigod with the power to destroy Britain.

To avenge a centuries-old betrayal, Gaios is hell-bent on summoning the elemental forces of the earth to level London and bury Britain. The Crown and Key Society, a secret league consisting of a magician, an alchemist, and a monster-hunter, is the realm’s only hope—and to stop Gaios, they must gather their full strength and come together as a team, or the world will fall apart.
 
But Simon Archer, the Crown and Key’s leader and the last living magician-scribe, has lost his powers. As Gaios searches for the Stone of Scone, which will give him destructive dominion over the land, monster-hunter Malcolm MacFarlane, alchemist extraordinaire Kate Anstruther, gadget geek Penny Carter, and Charlotte the werewolf scramble to reconnect Simon to his magic before the world as they know it is left forever in ruins.

Review:

[I received a copy of this book through Edelweiss, in exchange for an honest review.]

I have to admit I read this third installment because I had received a copy to review, and I didn’t want to let it go to oblivion; however, I wouldn’t have picked it otherwise.

A lot of points I made in my reviews of the first two novels stand here again. The action scenes had a spectacular side, yet in the grand scheme of things didn’t bring that much to the plot nor to the characters. The magic system—”speaking a secret word” doesn’t do much for me (I want technobabble, to make the magic look “real”, like something the character truly masters and knows about). Again, the book read like a draft more than like an edited version (I’m not talking about proofing here), even considering it was an ARC; I could sense a lot of telling instead of showing scenes and thoughts, as well as sentence structures that could, and should, have been polished. I can only hope this was different in the final, printed version.

Also problematic was the characters’ growth. More time was devoted to Imogen and Charlotte, which was great, because their relationships with Kate for the one and Malcom for the other provide good opportunities for questioning. Who needs to accept whom? What if Imogen never goes back to being “human”? Can she accept that? And what of the monster hunter’s affection for the very creature he’s supposed to hunt? Unfortunately, they were more part of the story as new additions to the group, fighting alongside with the others—cf. the first action scene, making everybody look as if they’re some kind of badass society of supernatural-savvy people who’ve been fighting crime together for years. The gap between the events of book 2 and 3 (a few months) removes plenty of possibilities here, as we go for instance from one Imogen to a completely different one, without getting to see her evolve fully; this would’ve been very interesting to witness, at least in my opinion.

Penny was still full of fun and useful ideas (the battle fan: for when a lady cannot bring a gun). The others, though, I couldn’t really push myself to care about. The villain’s motives were somewhat shallow, which didn’t make them very interesting as characters either. More insight about Ash, Gaios and Byron’s relationships would’ve been necessary, to fully get why their group imploded for starters, and why everything turned sour to the point of a full-out war between Ash and Gaios. “Because I loved him and he didn’t love me back” is a bit… simplistic.

The story read like an average action movie, and was somewhat entertaining, but I already know I won’t remember much about it very soon.

Yzabel / August 30, 2015

Review: Mechanica

MechanicaMechanica by Betsy Cornwell

My rating: [rating=3]

Blurb:

Nicolette’s awful stepsisters call her “Mechanica” to demean her, but the nickname fits: she learned to be an inventor at her mother’s knee. Her mom is gone now, though, and the Steps have turned her into a servant in her own home.

But on her sixteenth birthday, Nicolette discovers a secret workshop in the cellar and begins to dare to imagine a new life for herself. Could the mysterious books and tools hidden there—and the mechanical menagerie, led by a tiny metal horse named Jules—be the key to escaping her dreary existence? With a technological exposition and royal ball on the horizon, the timing might just be perfect for Nicolette to earn her freedom at last.

Gorgeous prose and themes of social justice and family shine in this richly imagined Cinderella retelling about an indomitable inventor who finds her prince . . . but realizes she doesn’t want a fairy tale happy ending after all.

Review:

[I received a copy of this book through NetGalley and Edelweiss, in exchange for an honest review.]

An interesting retelling of “Cinderella”, in that it veers away from the traditional Happy Ever After being brough by Finding True Love. Not that love isn’t nice, but I’ve always found it a bit… lackluster, in that it feels like a deus ex machina—why would there be any need for resourceful, smart, brave characters, right, since Love is meant to care of everything in the end! So this novel was a definite good change of pace, with Nick/Nicolette/Mechanica basically doing things herself, laying down her own plans and acting on them to get her own workshop. She was determined to reclaim her own life, without waiting on Prince Charming to come to the rescue, and I particularly liked that she realised this and chose her own path when other characters tried to force her into that particular mould.

Last but not least, the story focuses on friendship as a possible form of “love”, which isn’t something that I’ve seen that often in YA books, which too often only consider the couple aspect. Yet love has so many variations, offers so many possibilities…

The world itself was also intriguing, with its mix of steampunk-ish science and faerie wares, with the Fae getting the short end of the stick after having seen their lands conquered by the humans. It was a shame these two civilisations couldn’t coexist peacefully, and it raises the question of whether this could’ve been possible or not, or maybe if one of the sides (or both?) deliberately tried to sabotage relationships. Nick’s recollection of her childhood, of the family’s housekeeper, of her mother’s works—mixing technology and possibly a bit of magic—gave quite a few insights into how things degraded.

However, while the ideas carried through this retelling are excellent, I couldn’t help but be bored at times, as the story progressed rather slowly without exactly more than the basic original plot. Nicolette’s thoughts were not always the most interesting, and even though a Cinderella is supposed to be a solitary creature, so to speak, isolated from the world because of her step family, this resulted in maybe just a little too much beating around the bush. I think more interactions with Caro and Fin would have spiced up things a little, especially considering the relationship that developed between these three characters. Genuine female friendship, and none of the insta-dislike of the other girl because here’s a rival? Hell yeah. On the other hand, the lack of interactions in general made a certain love story border more on insta-love than anything else (not to mention that it developed in Nick’s fantasies more than “in real life”).

The other major “negative” point for me was how so many threads were left dangling. I’m not sure at all if this book is supposed to be a standalone or not. If it isn’t, it wasn’t made clear enough. If it is, then these plot points should’ve been resolved. The Ashes, more specifically, remain a mystery. What about the king’s latest decision regarding Faerie? And while the latter was a good element to include, somehow more details about the Fey themselves would’ve been a nice addition (and nice opportunities for twists and turns): revolution, trying to break the embargo, whatever… Only it didn’t happen. Here’s to hope it will happen in a next volume…

3 stars for the empowering message delivered throughout (make your own life, love yourself, don’t wait on a man to save you), and because I like machines and trinkets. Nevertheless, as it was rather uneventful, I didn’t enjoy it as much as I would’ve otherwise.

Yzabel / May 27, 2015

Review: The Shadow Revolution

The Shadow Revolution (Crown & Key, #1)The Shadow Revolution by Clay Griffith

My rating: [rating=3]

Blurb:

They are the realm’s last, best defense against supernatural evil. But they’re going to need a lot more silver...
 
As fog descends, obscuring the gas lamps of Victorian London, werewolves prowl the shadows of back alleys. But they have infiltrated the inner circles of upper-crust society as well. Only a handful of specially gifted practitioners are equipped to battle the beasts. Among them are the roguish Simon Archer, who conceals his powers as a spell-casting scribe behind the smooth veneer of a dashing playboy; his layabout mentor, Nick Barker, who prefers a good pub to thrilling heroics; and the self-possessed alchemist Kate Anstruther, who is equally at home in a ballroom as she is on a battlefield.
 
After a lycanthrope targets Kate’s vulnerable younger sister, the three join forces with fierce Scottish monster-hunter Malcolm MacFarlane—but quickly discover they’re dealing with a threat far greater than anything they ever imagined.

Review:

(I was given a copy through NetGalley, in exchange for an honest review.)

Magic, werewolves, Victorian London, crazy inventions, and alchemy: what could go wrong, right?

Well, I did like this novel, but not as much as I had hoped and wished. Perhaps because I remembered liking these authors’ Greyfriar book a lot, and was expecting something similar? I’m not sure. It has a nice mix of adventure, banter, fights and magic, but somehow I found it a bit lacking. Not bad per se, just lacking.

I really liked the descriptions and the London depicted in this first installment. I could easily imagine its streets, its rookeries, the characters as they were introduced, Penny’s inventions, and the various supernaturals (I’ll add the homunculi to this category, not only the werewolves). The Bedlam part was creepy and terrific. The atmosphere reflected what I’d imagine as an early gaslight/steampunk urban fantasy backdrop, and while some of the contraptions were maybe a tad bit too modern, I didn’t really care, because they integrated well enough within the overall picture.

The characters had a nice dynamics going, too. They were somewhat cliché (the dashing gentleman magician, his friend who seems to spend his time in less commendable places, the Scottish werewolves hunter, the inventor, the feisty alchemist), but again, for some reason, I thought they worked well together. I will easily forgive tropes if I manage to find them exciting, and in this case, they fit the theme and what I expected of it.

I found the writing style a bit too rough in general, though, in that the action scenes especially seemed like they could’ve benefitted from more editing, in order to be less confusing. Same with the first chapters: the reader’s quickly thrown into it, which is usually good, yet something felt abrupt and slightly jarring. It got better in some parts, and not in others. There were a lot of such scenes, perhaps too many, and they got repetitive after a while. The werewolves were also a bit too squishy depending on the moments: the first one looked so impressive and hard to kill, while others could be shredded like paper. At some point, the weres got described as not being all the same, with a lot of them being ‘runts’ of sorts, that couldn’t very well control their powers; in this case, it would make sense… only the way it was explained wasn’t too clear.

Second, I wondered why the authors hadn’t made up more concepts and words. Sure, too much techno- (or mystico-) babble can get old pretty fast; however, whenever I read something like “he muttered strange words (to create a spell)”, I couldn’t help but ask myself: “What words are those, andwhy would they be strange to him, since he’s a magician?” In such instances, I’d definitely have appreciated some made-up “babble”.

Third, a lot of threads were left dangling. This is both a good and a bad thing. The book is clearly presented as volume 1 in a trilogy, no secrets here, so everything can’t be solved at once, and these threads are obviously openings into books 2 and 3. On the other hand, they’d better not be forgotten then, otherwise they’ll look like sloppy work.

I’d rate this book 2.5 stars: lots of fun, with the clear aim of being entertaining, and definitely good potential in terms of character dynamics and family stories, but only if it gets realised and not bogged down in confusing scenes. Reading the next volume, which I also have, will likely tell if what I’m hoping for will become true.

Yzabel / May 21, 2015

Review: Treasure, Darkly

Treasure, Darkly (Treasure Chronicles, #1)Treasure, Darkly by Jordan Elizabeth Mierek

My rating: [rating=1]

Blurb:

Seventeen-year-old Clark Treasure assumes the drink he stole off the captain is absinthe… until the chemicals in the liquid give him the ability to awaken the dead.

A great invention for creating perfect soldiers, yes, but Clark wants to live as a miner, not a slave to the army—or the deceased. On the run, Clark turns to his estranged, mining tycoon father for help. The Treasures welcome Clark with open arms, so he jumps at the chance to help them protect their ranch against Senator Horan, a man who hates anyone more powerful than he.

Sixteen-year-old Amethyst Treasure loathes the idea of spending the summer away from her bustling city life to rot on her father’s ranch, but when a handsome young man shows up claiming to be her secret half-brother, her curiosity is piqued. He’s clever, street smart, and has no qualms jumping into the brawl between the Treasures and Horans. Caught in the middle, Horan kidnaps Amethyst, and all she gets is this lousy bullet through her heart.

When Clark brings her back to life, however, the real action starts, and Amethyst joins him in his fight against the Horan clan—whatever the cost. Defeating the Horans may seem easy at first, but going up against men with the same fighting vengeance as Clark, and a Senator with power he’s obtained by brainwashing the masses?

Well, Amethyst’s boring summer at home has turned into an adventure on the run, chock full of intrigue, danger, love, and a mysterious boy named Clark.

Review:

(I was given a copy by the publisher, in exchange for an honest review.)

I had read a couple of short stories by this author, and thought the world she developed would be worth the read. I’m sorry to say I couldn’t push myself to enjoy Treasure, Darkly, in spite of a good beginning. Or perhaps because the beginning led me to hope for something quite different, something I’d have liked instead.

Adventure in a steampunk, western-like world, along with a mysterious power allowing the male protagonist to bring people back to life: that would’ve rocked, and it’s what I got in the first chapters. Clark seemed an intriguing character. On the run from the Army after he accidentally used their latest invention and ended up with powers over the dead, he turned to the only people he thought would be able to protect them, thanks to their wealth and reputation; a risky move if you ask me, but why not, when you don’t have much left to lose? Clark was kind of resourceful—ready to use whatever resources he could find, aware that he had to be ruthless at times, yet still trying to fit in in a “good” way no matter what.

The world depicted in the novel was interesting, too. Perhaps with a bit too much “steampunkish eye-candy”, in that you’d have to simply enjoy the descriptions and atmosphere for what they are, not look for any detailed explanation behind some of the machines. At some point, Clark goes on a quest for missing inventions, and if you like reading about such contraptions, well, those fit well within a steampunk universe.

However, I found it really difficult to remain invested into the story after the 40%-50% mark. First, Amethyst’s expected death doesn’t occur before then, i.e. a bit too late to my liking. Second, what would’ve been somewhat stereotypical but still enjoyable plot in a western-type plot (the Treasures vs. the Horans) wasn’t that much developed, with the race to find the missing inventions getting muddled in there. Third, and a killer for me, those parts of the plot, along with Clark’s power and running away from the military, got lost in the romance.

I didn’t care the least bit for the romance here. Partly because of the brother/sister thing, even though there’s a twist here. Partly because I wanted to see a kickass brother/sister pairing living adventures in a Weird Wild West world. Partly because it didn’t make much sense when pitched against the other stakes (the Horans, Clark being on the run, how the family in general was supposed to accept him…).

Amethyst I found fairly unlikeable all along. I could’ve forgiven her snobbish ways in the beginning, if only coming back from the dead would’ve redeemed them. I’d expect dying, then being resurrected would leave heavy traces in someone’s psyche, make them contemplate their mortality, see the world in a different way; but Amethyst doesn’t change, and remains as superficial as ever (all the more as she’s cast several times in a Damsel In Distrest role, moments during which she worries about the wrong things).

Clark’s power remained vague and not exploited after the first half. For instance, we’re told that when he brings back someone, he has to give death in the next minutes or so for the first life to indeed be spared, yet he’s never seen doing it, which felt like a cop-out. The villains didn’t do much in the second half either, the two brothers vanishing from the scene fairly quickly, to better leave room to Clark and Amethyst traipsing around, buying clothes, camping in the woods, and so on. Also, Clark’s secrets got out in the open too easily, and it was hard after a while to believe that people wouldn’t talk about it sooner, that he wouldn’t get in trouble sooner because of it.

In short, based on the first half of the novel, I was somewhat enthused, and expected adventure and a grand finale. In the end, I got bored by the romance and distractions from what should’ve remained the issues at stake. By the time they came back, it was too late.

1.5 stars.

Yzabel / February 1, 2015

Review: Gears of Brass

Gears of Brass: A Steampunk AnthologyGears of Brass: A Steampunk Anthology by Jordan Elizabeth

My rating: [rating=2]

Summary:

A world like ours, but filled with gears of brass, where the beating heart is fueled by steam and the simplest creation is a complex clockwork device.

Within this tome, you’ll find steampunk fairy tale re-tellings, as well as original stories that will send your gears turning.

Welcome to the steampunk realm, with eleven authors guiding your path.

GEARS OF BRASS is a steampunk anthology published through Curiosity Quills. Within the pages, you’ll come across clockwork inventions and steampunk-ified fairy tale retellings. Eleven authors will guide you through worlds filled with airships, top hats, and corsets.

Review:

(I got a copy from the publisher, in exchange for an honest review.)

2.5 stars, as on average the stories ranged from “it’s OK” to “I like it” for me, but not more—which is too bad, because, well, steampunk? How come I didn’t like this more!

My problems with this anthology were some cases of bad editing (spelling mistakes), but mainly the fact that most stories left me with a strong feeling of unfulfilled expectations. As soon as I’d get into a plot, and get excited about it and how it might pan out, the story ended, somewhat unresolved. As if the authors had so much more to say, but were constricted by imposed length, and had had to find in a hurry a “witty” punchline to give to their tales.

(Speaking of tales, quite a few stories were retellings of fairy tales, so if you like those, you’re going to be happy. Same if you like plots where human nature is denounced as dark, twisted, and not so close to redemption.)

On the bright side, the authors featured here all seem to have a vivid imagination, and plenty of good ideas in store for novellas or even novels. I could easily see half these short stories expanded, especially Zeus’ Fire, Time Spun Souls and The Key Girl (the latter had excellent bases, but went much too quickly to my liking).

My favourite ones:
* A Clockwork Dollhouse – in my opinion, the best wrapped and fulfilling of all.
* Zeus’ Fire – Greek mythology and steampunk (although it didn’t feel “British”, owing to the language).
* Clockwork Wolf – Little Red Riding Hood revisited.
* Lana’s End – selfish protagonists are selfish!

In other words, I was disappointed in the anthology itself, but I definitely wouldn’t mind checking some of the authors’ longer works, as I believe they can do good things when given longer formats to develop their ideas, worlds and characters.

Yzabel / December 31, 2014

Review: The Sunken

The SunkenThe Sunken by S.C. Green

My rating: [rating=3]

Summary:

In the heart of London lies the Engine Ward, a district forged in coal and steam, where the great Engineering Sects vie for ultimate control of the country. For many, the Ward is a forbidding, desolate place, but for Nicholas Thorne, the Ward is a refuge. He has returned to London under a cloud of shadow to work for his childhood friend, the engineer Isambard Kingdom Brunel. Deep in the Ward’s bowels, Nicholas can finally escape his strange affliction – the thoughts of animals that crowd his head. But seeing Brunel interact with his mechanical creations, Nicholas is increasingly concerned that his friend may be succumbing to the allure of his growing power. That power isn’t easily cast aside, and the people of London need Brunel to protect the streets from the prehistoric monsters that roam the city. King George III has approved Brunel’s ambitious plan to erect a Wall that would shut out the swamp dragons and protect the city. But in secret, the King cultivates an army of Sunken: men twisted into flesh-eating monsters by a thirst for blood and lead. Only Nicholas and Brunel suspect that something is wrong, that the Wall might play into a more sinister purpose–to keep the people of London trapped inside.

Review:

(I got an ARC through NetGalley, in exchange for an honest review.)

Interesting ideas, blending 19th-century industrial Britain with religious sects based on trades. It gave the world a slightly dystopian flavour, casting skewed shadows on its inhabitants’ motives and on the way things were run. Historical events were loosely respected and used (such as the king’s madness, or Brunel’s engines and railroads), but in a way that seemed believable enough to me. Same with historical personae: sure, some of them died before 1830 (the year the story’s set in), but I didn’t exactly care. I found it nice to see them play roles both similar and slightly different.

I remain torn regarding Holman’s narrative, though: good, because it played on other senses than sight; strange, because it was the only first person point of view, and while it somehow fits with what was left by the real Holman in our world, it was also surprising. (I most often tend to feel like that when such switches occur in novels: why the need to insert such a POV in the story, what is it meant to achieve, etc.) Not uninteresting, just… questionable in places.

The story as a whole didn’t grip me as much as I thought it would. The right ingredients are here, only not always used in a way that would keep my attention span steady (for instance, some things are repeated throughout the novel, whereas others are left as mere details that demanded to be fleshed out). The society described in this book is intriguing, however at times the reader has to piece bits together just a little too much for comfort. Nothing terrible, just sometimes tiring after a while. (On the other hand, I doubt I would have appreciated page after page of explanations, so I’m not going to whine too much about this.)

Not my love-love book of the year, however I may still decide to check the next book once it’s out.